ThatGuyWithALongUsername Posted October 23, 2015 Share Posted October 23, 2015 (edited) I don't know where @Aurum6 is, but I guess he's in charge of this now. Of course, this probably means this is dead... He can either abandon it, or make a new thread. So, this one's locked. Edited May 26, 2016 by ThatGuyWithALongUsername Link to comment Share on other sites More sharing options...
PugzInSpace Posted October 23, 2015 Share Posted October 23, 2015 Sounds fun. I look foward to watching your progress. Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted October 26, 2015 Author Share Posted October 26, 2015 (edited) Sounds fun. I look foward to watching your progress. Hey, a reply! At this point on my other mod, I had about 50. Whether anyone cares or not, I am continuing to work on this. I made another tank, this time the small one. All I did was chop off the bottom of the medium tank, so its appearance is a bit different than in the concepts, but it works so why not.Anyone? Thoughts? Or is this one going to pass by unnoticed? Edited October 27, 2015 by ThatGuyWithALongUsername Link to comment Share on other sites More sharing options...
AlbertKermin Posted October 26, 2015 Share Posted October 26, 2015 Looking awesome!If I could ask, any plans for a 5-meter Liquid-fuel-only tank for nuclear engines? Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted October 27, 2015 Author Share Posted October 27, 2015 Looking awesome!If I could ask, any plans for a 5-meter Liquid-fuel-only tank for nuclear engines?Not yet, anyway...One day... Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted October 27, 2015 Author Share Posted October 27, 2015 Hey, a reply! At this point on my other mod, I had about 50. Whether anyone cares or not, I am continuing to work on this. I made another tank, this time the small one. All I did was chop off the bottom of the medium tank, so its appearance is a bit different than in the concepts, but it works so why not.http://i.imgur.com/9jwH99H.pngAnyone? Thoughts? Or is this one going to pass by unnoticed?I just realized that I forgot to press the save button... Today I will remake the tank. - - - Updated - - -Ok, I made it again - - - Updated - - -The stripe is in the middle now. Link to comment Share on other sites More sharing options...
nickalas02 Posted November 17, 2015 Share Posted November 17, 2015 ok i have know idea what this is because it is already in the game you need rocket booster not fuel tanks unless you think to give it unlimited fule Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted November 17, 2015 Author Share Posted November 17, 2015 (edited) Quote ok i have know idea what this is because it is already in the game you need rocket booster not fuel tanks unless you think to give it unlimited fule Unlimited fuel is cheating, and you can use the debug menu for that. This all adds parts that are not already in the game because they are bigger, and there will also be boosters and rockets. I'm just starting with tanks because they're easier to model. Edited November 30, 2015 by ThatGuyWithALongUsername Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted November 22, 2015 Author Share Posted November 22, 2015 (edited) ANNOUNCEMENT! We now have a COLLABORATOR! He is Aurum6! He will be helping with models. He's done a few parts before, and he made a mockup of the radial decoupler. Spoiler Edited November 30, 2015 by ThatGuyWithALongUsername Link to comment Share on other sites More sharing options...
Aurum6 Posted November 22, 2015 Share Posted November 22, 2015 Thanks, I'm happy to be helping out with this project. Link to comment Share on other sites More sharing options...
Aurum6 Posted December 1, 2015 Share Posted December 1, 2015 After a productive Thanksgiving break, here's a preview of what's to come: Link to comment Share on other sites More sharing options...
123nick Posted December 24, 2015 Share Posted December 24, 2015 3.75 meter, in my opinion, seems to have enough expansions to it already. You should try stuff like 5meter diameter rockets, or 6.25 meter or whatever comes between 5 meter and 7.5 meter (the diameter necrobones uses in his spacey expanded mod) even better, shouldnt be too hard to do, just scale up parts. Link to comment Share on other sites More sharing options...
Whirligig Girl Posted December 26, 2015 Share Posted December 26, 2015 (edited) On 12/24/2015 at 5:36 PM, 123nick said: 3.75 meter, in my opinion, seems to have enough expansions to it already. You should try stuff like 5meter diameter rockets, or 6.25 meter or whatever comes between 5 meter and 7.5 meter (the diameter necrobones uses in his spacey expanded mod) even better, shouldnt be too hard to do, just scale up parts. When I designed the Gust, I was thinking of it as a more accurate looking J-2 engine for Saturn V third stage. if you have 5m parts, that means the 3.75m parts are what you'd use for the single J-2. About the tanks: the blue is a bit too bright (I was going for a more muted, dull, darker grey with blue tint) and the black vertical stripes are not at all right. The stripes are supposed to go an entire eighth of the way around (four white sections and four black sections of equal thickness), just like on the Saturn V or kerbodyne tanks. Otherwise they look pretty good. Edited December 26, 2015 by GregroxMun Link to comment Share on other sites More sharing options...
VenomousRequiem Posted December 26, 2015 Share Posted December 26, 2015 (edited) An unrelated question... How many faces does the circle on the top have? Like on those previewed engines? Edited December 26, 2015 by VenomousRequiem Link to comment Share on other sites More sharing options...
Aurum6 Posted December 29, 2015 Share Posted December 29, 2015 On 12/26/2015 at 0:49 AM, VenomousRequiem said: An unrelated question... How many faces does the circle on the top have? Like on those previewed engines? If I'm understanding your question right, the circular parts, like the fuel tanks and the tops of the engines, have 24 sides. That's pretty standard in both stock parts and most mods. 24 sides means that 2, 3, 4, 6, and 8-sided symmetry will work nicely, and it strikes a good balance between making the part look round and not using a ton of polygons. If you're worried that the preview pictures look blocky, just remember that those pics were from Blender's edit mode, with flat shading. The finished product will look a lot smoother and rounder in the places it needs to, I promise! On 12/26/2015 at 0:04 AM, GregroxMun said: When I designed the Gust, I was thinking of it as a more accurate looking J-2 engine for Saturn V third stage. if you have 5m parts, that means the 3.75m parts are what you'd use for the single J-2. Gotcha. And that would make the "Storm" analogous to the Saturn V second stage, right? That definitely gives me some ideas for adding detail to the models. Thanks for your input! Link to comment Share on other sites More sharing options...
Whirligig Girl Posted December 29, 2015 Share Posted December 29, 2015 6 hours ago, Aurum6 said: If I'm understanding your question right, the circular parts, like the fuel tanks and the tops of the engines, have 24 sides. That's pretty standard in both stock parts and most mods. 24 sides means that 2, 3, 4, 6, and 8-sided symmetry will work nicely, and it strikes a good balance between making the part look round and not using a ton of polygons. If you're worried that the preview pictures look blocky, just remember that those pics were from Blender's edit mode, with flat shading. The finished product will look a lot smoother and rounder in the places it needs to, I promise! Gotcha. And that would make the "Storm" analogous to the Saturn V second stage, right? That definitely gives me some ideas for adding detail to the models. Thanks for your input! Yes. The Storm was meant to represent the S-II J-2 Engine Cluster. Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted January 10, 2016 Author Share Posted January 10, 2016 *returns to forums* wait why isn't my mod dead? Anyways, hi! I'm not dead! I should probably start texturing some of these... like the fuel tanks... Thanks for the advice, GregroxMun! I didn't like the first textures that much either... Thanks for maintaining development, Aurum6! Time for me to start texturing! Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted January 10, 2016 Author Share Posted January 10, 2016 New WIP unfinished textures! Just to show that I'm actually working on it again! That is the quarter tank. I haven't textured the sides yet, and yes, I just overlayed the UV on the top for "detail", but It's getting there! On 12/1/2015 at 3:19 AM, Aurum6 said: If you have 5m tanks and engines, you need a way to detach them and drop them on unsuspecting victims. That has to go in the part description whenever we get to putting these in-game. Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted January 10, 2016 Author Share Posted January 10, 2016 Ahh. Much better textures. I really like it. It might need some more detailing, though. also there's this: Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted January 10, 2016 Author Share Posted January 10, 2016 Wow. A whole texture in less than half an hour. I did reuse some things from the quarter-sized tank, and this one needs improvement as well, but here it is: Link to comment Share on other sites More sharing options...
liquidhype Posted January 10, 2016 Share Posted January 10, 2016 You should do something about those visible seams. Those will looks even worse in the game. I suggest removing any marked seams if there are any left over from when you UV mapped the model, and also remember to texture a few pixels outside of the UVs themselves. This should remove those pesky seams. Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted January 10, 2016 Author Share Posted January 10, 2016 That's what I'm going to do. I'll work on it more tomorrow. Also, I didn't UV unwrap it. Aurum6 did. Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted January 12, 2016 Author Share Posted January 12, 2016 "Tomorrow" seams to mean Tuesday "seams", get it? Anyway, I think the textures are a little better now. Link to comment Share on other sites More sharing options...
Aurum6 Posted January 19, 2016 Share Posted January 19, 2016 (edited) Oooh, pretty textures! Progress is being made on my side of things as well. Ever wonder what the business end of a really big* SRB looks like? This is our 3.75m variety. *Seriously though, this thing is huge. Enormous. Dare I say... Kolossal? Edited January 19, 2016 by Aurum6 Didn't say how big the big thing was. Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted January 27, 2016 Author Share Posted January 27, 2016 Nice! Sorry about, uh, not working on the textures. I'll get to those SoonTM. Link to comment Share on other sites More sharing options...
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