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Making a cockpit, not sure if I've done everything I need to do.


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I'm currently working on a custom cockpit for myself, I've made the texture for it, I've given it a node collider, am I supposed to apply the texture to the part's material and is there anything I've forgotten to do? I have also made an internal model for it, but I'm not sure if the texture for it is facing the correct direction. and I have no idea how apply the texture in Unity.

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