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Please make a new game mode that ties parts to contracts and ditch science


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was just thinking about how career mode is good but it is somewhat pointless, empty. science is cool but it becomes very grindy. Then it struck me how much better it could all be if **some** contracts included parts rewards. Science could still be fit in there but it would not be used for unlocks. In some video game models you do x then you get y which makes doing x easier next time. The contracts could be simple to complex. Rescue someone and get a new astronaut. Recover a part and be able to use it. Fly to x and get a part to make it easier next time. The pay for parts tree with science... could still remain... but optional....

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I hear this suggestion a lot but I tend to think the solution isn't to remove science but to improve it so that people don't feel the need to skip it. Its a shame because experiments could really be some of the most fun parts of the game. The grind really is an issue, and Im sure sure it will be addressed at some point.

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