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Strut issue going to nowhere after reverting to vehicle assembly building.


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Yep, this was in 1.0.4, actually it came to light when the radial/mirror symmetry toggle was added, and also the 90 degree rotation of the craft in the VAB (they used to face the doors).

Struts can freak out if placed on a rocket that is then rotated on its vertical axis, or was made in the SPH then moved, actually any radial part can, and this should be fixed in 1.1 :)

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