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Hollow-HubMax's collision file isn't actually hollow


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I've made a hollow version of the Hubmax for kerbals to EVA through, however when I try to walk through it in-game it is still solid. How do I make it so the collision mesh is actually hollow? Not finding much info on Google, any help would be appreciated. Screenshots: http://imgur.com/a/MBJND Mod Files: http://s000.tinyupload.com/index.php?file_id=87900108425682631355

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Looking at the screenshot, it appears to be a single non-convex collider. When KSP 1.1 comes out, all colliders will have to be convex, so I'd suggest doing convex right now. Besides, non-convex colliders will fall through the launch pad and runway.

What you'll need to do is make several small convex colliders to build up the walls all the way around, rather than one big hollow one.

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