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Mk1 Cockpit internal crash on PartTools 0.23


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First I am not quite sure if this goes to this block, but it may be the best fit.

I was trying to mod the Mk1 cockpit with Unity editor, but when I click Spawn as always, the memory usage of Unity kept growing in a weird way and then it says "Too Many Heap Sections". It is only Mk1 series and Mk3 cockpit that causes the problem, and other internal spaces are good.

I suspect that it is the problem of the model, because change it to different name certainly does not work.
I tried to delete the content of the cfg file until there is only name left, and it does not read.
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  • 1 month later...

I'm also having this exact problem
Has anyone found a way to load the mk1inline internal in unity?
I really want to change this IVA but have not found a way to spawn it in unity

A bit of a bump but my googling has not resulted in any more recent discussions on this subject.

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On 12/27/2015 at 0:21 PM, speedio said:

Has anyone found a way to load the mk1inline internal in unity?

It uses the new Auto-AO shader, so without Squad's current version of PartTools, I don't think there is any way for us to open it. Sorry!

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8 hours ago, speedio said:

Much sadness. Thanks for the reply though. It's much appreciated!

At least I can stop obsessing over it until we have a new version of part tools. Here's hoping we'll get them soon ;)

I totally agree.

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