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/[Idea] Beefed up and weighted stock contract cfg packs


Venusgate

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So I was snooping through the Squad Contracts.cfg and it occurred to me that there is a contract weight and rarity (how often rescue contracts, for example, appear) and that different "weights" of types of contracts might be fun to play around with.

You want to build up for kerbonaut corp? Turn down the weights on all the other contracts and turn it up on rescue and recover?

Is your career playstyle mostly that of exploration? Turn down part testing/rescues/basebuilding

etc etc

And just make a handful of differently weighted .cfg that people could pick up and swap in and out at their leisure.


The other thought occurred to me that the base building and station construction contract types are kind of limited, especially in the expansion sense. Right now there are only contracts to add cupola, Science lab, and ISRU parts, but why not more crew space?
Why not add a dockable rover?
Resource silos?
Reaction wheels?
Docking bay extension (a part with minimum 2 docking ports, like a structural fuselage with two docking ports on each end)?
Solar panels/Fuel cells?
Resource scanner?
Antenna bay (one of each)?


I might end up doing it myself given how low-skill it would be, but I am leaving it open as an idea to steal :)

Thoughts?
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