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Orbital simulator with WebGL


aster26

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Hi,

I have created a orbital simulator which needs only a modern browser to play.

[URL]http://msakuta.github.io/WebGL-Orbiter/orbiter.html[/URL]

It's the real solar system instead of Kerbin system.

Controls are similar to KSP, but you can't put a maneuver handle on the orbit (yet).
Patched conic approximation is incorporated, so you can get to moon or other planets orbit if you're good :)

It's even playable with a smartphone to some extent, except rotation control.

Not sure even if it's a fan work, but I couldn't find a better place to post.

How do you think?

Source:
[URL]https://github.com/msakuta/WebGL-Orbiter[/URL]

Screenshots:

[IMG]https://github.com/msakuta/WebGL-Orbiter/raw/master/screenshots/screenshot1.jpg[/IMG]

[IMG]https://github.com/msakuta/WebGL-Orbiter/raw/master/screenshots/screenshot2.jpg[/IMG]

[IMG]https://github.com/msakuta/WebGL-Orbiter/raw/master/screenshots/screenshot3.jpg[/IMG]

[IMG]https://github.com/msakuta/WebGL-Orbiter/raw/master/screenshots/screenshot4.jpg[/IMG]
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