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Can someone make some parts for a russian rocket interceptor?


He_162

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I need someone to create a couple cockpits, and some fuselage pieces,  a rocket engine, and a few ramjet engines for me, anyone up for the job?

 

Here are the engines and pictures of them that I need:

 

RD-2M: (Rocket)

Thrust: 1400 kg (14 kN), Lowest throttle setting of 9 kN, and cannot go lower unless turned off. 

Fuel consumption: LF: 0.734 per second, Oxidizer is 0.6 per second.

Picture: http://www.walterwerke.co.uk/design/pix/A23View.bmp (It is a captured German engine, but modified slightly)

 

DM-2 ramjet: Starts off at 15 liquid fuel units per second.

Thrust at various speeds: (It can be throttled as low as 5 Kn, but no lower, and fuel consumption does not change.)

 Starts off at 15 liquid fuel units per second.

100 m/s: 9 Kn (Doesn't work below 100 m/s) 15 liquid fuel units per second

200 m/s: 17 Kn (Highest thrust, most efficient speed) 8 liquid fuel units per second

300 m/s: 11 Kn (Maximum thrust before thrust starts to drop rapidly) 10  liquid fuel units per second

(Flamouts past 366 m/s)

The engine's inside looks like this:http://www.aerospaceweb.org/question/propulsion/jet/ramjet.jpg There is a ring around the inside that holds a flame, and a 4 fuel nozzles that spray fuel ahead of the flameholder.

Picture: http://www.ww2incolor.com/d/750058-2/i_153_2_f49ewi21l0088cc0w84kcww0o_ejcuplo1l0oo0sk8c40s8osc4_th

 

DM-4 ramjet:

Thrust: Starts off at 13  liquid fuel units per second

(No thrust below 200 m/s, optimised for 400 m/s flight)

200 m/s: 21 Kn, 6  liquid fuel units per second

300 m/s: 32 Kn, 5  liquid fuel units per second

400 m/s: 33 Kn, 3  liquid fuel units per second

600 m/s: 23 Kn, 4  liquid fuel units per second

900 m/s: 14 Kn, 7  liquid fuel units per second

1000 m/s 12 Kn, 16  liquid fuel units per second

(Flamouts past 1037 m/s)

This ramjet is on top of the aircraft, the side view is identical to the top, and a small cone is in the nose section, the rear end will be a hollow hole, with basically a black end, since no light would make it inside the rear.

http://internationalresinmodellers.com/yahoo_site_admin/assets/images/Tu-12LL_01.150105411_std.jpg

 

Here is the cockpit, and fuselage types I need, make the cockpit 5.4m long, and the fuselage will be 2.9m long, the tail section will be 2.9m long, wings and rudder, along with elevators are not needed:

Oh, and the picture needed to tell what is fuselage, what is tail, what is cockpit are on the lines here:

http://i.imgur.com/hI6vUwH.jpg?1

http://www.unicraft.biz/on/sam52/sam52dr.jpg

This is the second cockpit type I need, just make it the shape of the regular 1.250m circle, like the mk1 and mk2 cockpits, but give it this shape, and the little propeller generates power, and it starts with 10 electricity, the prop gives it 0.7 electricity per second.

https://upload.wikimedia.org/wikipedia/commons/4/4e/MiG_I-270.gif

If anyone can make the models, and texture them just the blank gray texture of KSP's other cockpits, with a few rivet lines etc, that would be great!

 

These parts may be usable with the soviet rockets pack, and soviet career pack to make a more interesting start to the Soviet space program, which would be really cool.

 

If you need any extra info, be free to ask!

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Sounds interesting, but I have no modding experience. Although, I would like to see a cockpit like that (except, smaller and like that of the Mk1 aircraft cockpit).

EDIT

Wait, you're He_162. I've made a stock version: http://kerbalx.com/Astrofox1_0%20-%20Astrofox%20-%20astrofox001/Heinkel-He-162

Oh well, I still don't have the skills needed. You could clip together something, but I don't think it will have the same effect.

I think there is already a mod for some of the cockpits, but I have to find it and post it here for you.

EDIT2: FOUND IT

It may not be exactly the thing, but hey - it may help.

Edited by Snark
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On 12/10/2015 at 8:22 PM, Astrofox said:

Sounds interesting, but I have no modding experience. Although, I would like to see a cockpit like that (except, smaller and like that of the Mk1 aircraft cockpit).

EDIT

Wait, you're He_162. I've made a stock version: http://kerbalx.com/Astrofox1_0%20-%20Astrofox%20-%20astrofox001/Heinkel-He-162

Oh well, I still don't have the skills needed. You could clip together something, but I don't think it will have the same effect.

I think there is already a mod for some of the cockpits, but I have to find it and post it here for you.

EDIT2: FOUND IT

It may not be exactly the thing, but hey - it may help.

Thanks for the help, I am currently working on a stock He-162, my current He-162 with mods looks like this:

http://live.warthunder.com/post/305692/en/

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Honestly, everything but the cockpit seems to be already in the game and or mod of some sort. You might find a fit on the engines here. Procedural parts can get you the fuselage types you want with ease. Also, if you're looking for a basic cockpit, have you considered trying to make it yourself? There's a mod called Tarobee that might fit your needs.

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11 hours ago, martinezfg11 said:

Honestly, everything but the cockpit seems to be already in the game and or mod of some sort. You might find a fit on the engines here. Procedural parts can get you the fuselage types you want with ease. Also, if you're looking for a basic cockpit, have you considered trying to make it yourself? There's a mod called Tarobee that might fit your needs.

I have both of those, but none suit the reason I want this, this would be part of a progression system I want to use for career mode, where it starts out with early Soviet rocket planes, and moves to the soviet space age.

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