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Suggestions for Contract Mods that Add Variety and are Easier to Accomplish


jztemple

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I've been a long time player but haven't been on the game much lately. I like career mode, especially with contracts, but I find many of the contracts too hard to accomplish. For example, the ones that require a part to be tested within narrow velocity and altitude bands. Also the number and variety of contracts seems limiting.

So I was hoping that folks could recommend some contract mods that 1) add a lot of variety and 2) aren't as restrictive in their implementation. And other mods that might add some variety to the early part of a space program. I've always felt that I'm not doing enough in near-Kerbin space.

I would add that I'm a horrible, horrible kerbonaut when it comes to hands-on flying. I absolutely need Mech-jeb. Seriously.

Thanks in advance for any and all suggestions.

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