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Loading crafts and assemblies with missing science


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As of 1.0.5, when you try to view a craft you don't have all the parts unlocked

  • In craft files : the ship name is displayed and you have a message that you lack a part.
  • In sub assemblies : the file is not visible (you d'ont even know you have it

I suggest the ship would be loadable, editable but missing parts would appear highlighted. The "launch" button would stay locked until all locked parts are removed.

That way we would be able to edit a file an replace the unavailable parts by other ones.

Only missing parts from mods would make craft hidden (because it's really not possible to open them).

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