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Celestial Command


boolybooly

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FYI found a very early access indy game on steam called Celestial Command, which is a space game which uses Newtonian orbital mechanics and the Unity engine, reminds me of early KSP quite a bit, though it is not the same kind of play, being top down 2D/3D. It is a resourcing / crafting / trading / pew 'em up game and looks like it is being built with multiplayer in mind though I have only tried single player so far.

Gameplay is, like KSP, engaging for mechanical types. You mine asteroids/moons/planetismals in orbit to trade the ores, make fuel and also build your ship out of the same ores. The structure of the ship and thruster placement etc all matter for the flight physics as does mass distribution including cargo.

Its very early days, so is cheap, thought some might enjoy.

http://celestialcommand.com/

It occurred to me this game owes a lot to KSP and probably wouldnt even exist if KSP had not made it possible for gamers to engage with orbits and, in that sense, Squad would probably be justified in considering it a sincere form of flattery! :D 

Gameplay screeny to give some flavour.

http://imgur.com/XldxJrZ

 

Edited by boolybooly
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