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K.N.S Great white CV-11


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Here is my latest and most succesful take at an aircraft carrier, the K.N.S Great White aircraft carrier.

I got inspired to make my own carrier after i saw some people make some stock carriers using MK-3 fuselages as the deck and the hull.

I tought about making my own MK-3 carrier and even had an idea of making a carrier using the MK-4 fuselages to save on part amount.

But not long after this thinking i tought that lets just make a carrier using B9 structural plates and MK-2 fuselages.

And the results where pretty good.

The carrier has a top speed of about 27-30 m/s so its not that fast (well ok its pretty darn fast for a carrier), but it does turn around very fast using the thrust reversers of the Goliath engines (action group 2 and 3).

You can see the part count and the dimensions on the pick below.

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So as you can see its not the biggest thing around here. But i do get a steady 25.0 fps when piloting this and other aircrafts around this carrier so its not too bad in terms of lag.

NOTE: dont use physics warp with this thing or your framerate will get locked up to 12.5 fps (it happened to me unfortunetly). Dunno why this happens but it just does.

And here are some picks of the carrier itself.

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It settles down on the water very smoothly and pretty much straight as an arrow. Plus it doesnt start to list to any side when manouvering with aircrafts so all and all its a very stable design.

But unfortunetly because on the non symmetrical design it wants to slowly turn on one side, but this can be corrected by turning the maximum thrust down on the other side engines by about 20% each.

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Fun fact: The design/shape of the flight deck is actually inspired by a Lego micro build/moc that i did some time ago.

It might not be the best design ever but it works. Havent yet tried parking multiple aircrafts on the deck so im not sure if they fit on the parking area on the side, and still leave enough room for takeoff and landing.

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And here you can see the nice lights of the carrier.

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I have to say that it came as a complete suprise that the carrier was able to turn this quickly.

Thats the carrier taken care of so now lets look at the couple of carrier aircraft that i made for the carrier.

First we have the KF-44 Sea raider, witch is a small strike fighter for pretty much any purpouse.

I think ill let the picks do the talking on this one.

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I had to turn the quality down to make landing a bit more easyer, but i dont think it helped at all since the B9 parts dont have any LODs (level of detail). Aka i got 25.0 fps at half res and eight res, so yea.

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The aircraft has the ability to glide even at a speed of around 30 m/s. Plus it stops very quickly and takes off at the speed of around 30-35 m/s making it the perfect carrier aircraft.

I also made the tail rased so there is no risk of a tail strike durning takeoff and landing.

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Manouvering on the deck is handled by the engines (forward), landing gear (steering) and with a couple of RCS thrusters (reversing).


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And we are ready for takeoff.

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It only took me two attempts to make a succesful landing and takeoff from/on to the carrier with this aircraft. The next challenge would be to land at night time on IVA view.

Next up we have the KLB-Harbinger (cause it reminds me of the Harbinger gunship from Red Alert 3 Uprising) witch is a design that works well as a regular aircraft but is a bit too hard to land on the carrier.

I meant the harbinger to be a Tactical bomber operating from the carrier but turns out that it didnt work as well as i would have hoped.

I tried to land 6 times on the deck, i got close a couple of times but ultimetly i gave up cause i tought it was a bit too difficult.

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So close. I was moving a bit too slow and was coming from a bad angle so i wasnt able to pull up in time.

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This time i was moving a bit too fast and hit the deck too late, plus i was coming from a wrong angle so i hit the crane and broke apart.

The biggest problem for me with this aircraft is its speed (has a top speed of about 1.0 Mach) witch can be a bit hard to control.

 

So i hope you enjoyed this creation of mine.

Mods used: B9 Aerospace pack, Nebula decals (the decals are removed from the versions up for download)

Download links:

K.N.S Great White: https://www.dropbox.com/s/zs3gd73nk1vnbpu/K_N_S%20Great%20White.craft?dl=0

KF-44 Seastriker: https://www.dropbox.com/s/c9u63454dbrxb7o/KF-44%20Searaider%20%28flagless%29.craft?dl=0

KLB-Harbinger: https://www.dropbox.com/s/x70nw9quefricme/KLB-Harbinger%20%28flagless%29.craft?dl=0

 

 

 

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On 25.1.2016 at 10:10 PM, Matuchkin said:

Looks like a carrier, as large as a carrier, is a "stable design" and "settles in the water smoothly". Very nice, then. As usual with the huge creations, one would ask how many parts you have.

As you can see from the first pick it has 382 parts. And that is the reason why i used B9 structural panels instead of stock parts, i wanted to save on part count to make it less laggy.

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I have larger carriers with less parts using just stock mk3 liquid fuel tanks, they don't look as much like a carrier as yours, or have the top speed/turning speed though as they are predictably much more massive. This one is about 200 parts (130m long) but is really just a big raft, you can land an F-14 with two panthers on it though, which not many other carriers could accommodate.

 

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8 hours ago, selfish_meme said:

I have larger carriers with less parts using just stock mk3 liquid fuel tanks, they don't look as much like a carrier as yours, or have the top speed/turning speed though as they are predictably much more massive. This one is about 200 parts (130m long) but is really just a big raft, you can land an F-14 with two panthers on it though, which not many other carriers could accommodate.

 

That is just the kind of design I was first thinking of when I started the design of the carrier, but the problem is that its not much of a carrier if it cant: store, maintain, rearm and refuel aircrafts, for that you need the hangar deck. So I am actually planning on making a carrier out mk-4 fuselage pieces and with the help of tweak scale. The plan of course is to make it as big and part friendly as possible and have a hangar deck for storing aircrafts.

But still, just having a floating runway big and less laggy enough to land an aircraft safely is always cool.

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I've got a better solution. Use my mod, it's made specifically for large ships. Here's a test carrier I made a month ago, and after that you'll see the improved graphics with the newest version (no carrier built yet).

 

 

 

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On 26.1.2016 at 7:36 PM, Azimech said:

I've got a better solution. Use my mod, it's made specifically for large ships. Here's a test carrier I made a month ago, and after that you'll see the improved graphics with the newest version (no carrier built yet).

 

 

 

Looks pretty cool, but then again if i just wanted a carrier that works i would have downloaded the Boats part pack. I also happen to be a more creative type of person so i like to do as many thing with as few mods as possible, so thats why i like to use mod packs that can be used for pretty much anything i make, like B9, KAX and Firespitter.

 

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Boats parts pack? I don't think you understand. My mods give you more freedom than B9. Here's my cargo ship, soon to be released. Everything you see was built out of individual parts in the editor, except the Squad parts like lamps, boiler models etc. Part count: 555. Length: 207m. Empty tonnage: 10700.

 

See the link in my signature: WW2 Warships.

Edited by Azimech
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On 26.1.2016 at 8:20 PM, Azimech said:

Boats parts pack? I don't think you understand. My mods give you more freedom than B9. Here's my cargo ship, soon to be released. Everything you see was built out of individual parts in the editor, except the Squad parts like lamps, boiler models etc. Part count: 555. Length: 207m. Empty tonnage: 10700.

 

See the link in my signature: WW2 Warships.

Its a very cool mod dont get me wrong. But i dont have a need for a modpack for building ships cause i dont really have a need for them (plus World of warships fills my need for ship to ship combat).

Well ok i would kinda be interested to make an SR.N4 hovercraft.

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And besides, the carrier is the only ship build ive done in a year cause i like making aircrafts more in this game.

PS. Thanks for letting me know the name of the part painting mod, now i could finally find it.

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