Jump to content

Mk3 6 seater broken


Recommended Posts

16 minutes ago, ComatoseJedi said:

What exactly is broke about it? Need more information on what's causing it not to work for you when it works for me. Even the KSC mod to add 6 kerbals to the large science module works for me. 

Hold on, I think I found a solution.

FOUND IT :D 

Edited by davidy12
Link to comment
Share on other sites

Go into your Mk3 internals. Look for areas that have // next to various sections and delete them (In cfg internals/also another area that has .bak). Then edit the Mk3 shuttle cockpit cfg and make it have 6. All are seated on upper deck.

 

Link to comment
Share on other sites

25 minutes ago, davidy12 said:

Go into your Mk3 internals. Look for areas that have // next to various sections and delete them (In cfg internals/also another area that has .bak). Then edit the Mk3 shuttle cockpit cfg and make it have 6. All are seated on upper deck.

 

Deleted all the double slashes and edited the cockpit to seat 6 but no dice.
Yes, the cockpit now 'seats' 6 but the additional 2 do not show up. They do not have portraits and can not be accessed through IVA.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...