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Quantom anchors


Rushligh

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so, I'm a heavy mod user, usually the more far-out stuff like KSPI-E.
Now, its easy to make something go fast, the question is, how can one make it stop?

I'm proposing a "Quantum Anchor". a device that requires charge in order to forcefully keep an object at exactly 0 acceleration; the greater the acceleration it fights against, the greater the power required. (i suppose it could also act as an SAS reaction wheel).

the main problem I've come across is deceleration; ie, NOT tearing the ship to shreds when the anchor is activated at high velocity. I'm thinking it would have to work with translation physics (like many warp drive mods)

The main use for this is expedient deceleration of large ships and bases, also keeping beacons or stations anchored in a certain place: excellent if you use some form of jump beacon mod. I suppose you could use it on a planet and simply let the planet fall away as a method of launch as well... that would be good for space stations...
 

Can someone please implement this, or help me to? I'm very bad at coding...

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