purple100 Posted June 30, 2012 Share Posted June 30, 2012 It\'s easy to make your rover the final stage on a vessel, but... what kinds of designs would allow a lander to deploy a rover (or rovers) and then take off? Strapping rovers to the sides of a lander seems like a good way to make the lander fall over and explode. Stock solutions for the lander itself would be preferred, though the rover doesn\'t need to be. Ideas? Link to comment Share on other sites More sharing options...
Phoenix Aerospace Posted June 30, 2012 Share Posted June 30, 2012 Ideally, you\'d use a sky-crane design as used with Curiosity. This would just be a manned lander, hovering a few M above the surface, with the rover attatched to a decoupler on the bottom. For the rover, you should use Tosh\'s mun rover, controlled with a 1m Mechjeb module. To decouple, you\'d hover, decouple the rover, translate to the side, land, and switch to the rover via the map screen. Link to comment Share on other sites More sharing options...
madmat Posted June 30, 2012 Share Posted June 30, 2012 You could try something like this skycrane, with a mechjeb attatched to the rover you simply land the skycrane, decouple the rover and fly away to control the rover whenever you feel like it. It\'s an easy design to copy, and most parts are in NP pack Link to comment Share on other sites More sharing options...
BlazingAngel665 Posted June 30, 2012 Share Posted June 30, 2012 What mods???Very important with craft files Link to comment Share on other sites More sharing options...
BlackBicycle Posted June 30, 2012 Share Posted June 30, 2012 Here is what I used last night. The truck had a little problem extricating itself, but it all ended well, thanks to the arm (goes up in this picture, is 2 cylinders and 4 hinges long). Next time I am hanging it under the rack I think.P.S. The tanks decouple after landing, the whole frame drops down a bit more. Link to comment Share on other sites More sharing options...
Nibb31 Posted June 30, 2012 Share Posted June 30, 2012 A rover shouldn\'t need to take off. It is better (and more fun) to design each craft for a specific task: a spacecraft (a lander or a transit vehicle) has very different requirements than a rover or an atmospheric vehicle.Building a rover that has to carry along engine and fuel to return to Kerbin would be silly. It would also be silly to design a Munar lander with wings or a return vehicle that has to carry wheels and suspension.With crew transfer made possible with EVAs, you would land your rover unmanned, then transfer your crew over to it, like Apollo. Ideally, a rover would be part of the Mun base and reusable.I have a design that lands an unmanned lunar base, with a rover attached to the bottom. Before landing, it hovers 10m above the ground and drops the rover, then drifts a couple of meters away, lands on its legs (MechJeb required for this sort of manoeuver), and extends its solar panels. A later mission delivers the crew on a small lander capable of returning. Link to comment Share on other sites More sharing options...
E. F. Kranz Posted June 30, 2012 Share Posted June 30, 2012 After trying many methods, I eventually settled on putting the rover at the top of the stack.The lander lands, the rover disconnects, hovers, lands next to the lander, and jettisons its low-powered rockets.This line of thinking eventually led me to the last rover I built. A lightweight, low-powered, low altitude 'HoveRover,' with wheels only because it makes landing quite a bit easier. Link to comment Share on other sites More sharing options...
Phoenix Aerospace Posted June 30, 2012 Share Posted June 30, 2012 Are you a wizard? Link to comment Share on other sites More sharing options...
BlackBicycle Posted June 30, 2012 Share Posted June 30, 2012 Kranz, which wheel set are you using? Think I tried that one before, it didn\'t work for me - the 'wheels' were rather 'skates'. Link to comment Share on other sites More sharing options...
MrPwner Posted June 30, 2012 Share Posted June 30, 2012 I made this, it allows for two rovers to be deployed and controlled independently. Btw fyi the .craft file would be corrupt with current versions of the listed mods. Link to comment Share on other sites More sharing options...
madmat Posted July 1, 2012 Share Posted July 1, 2012 I\'ll see your double launcher and raise it by 2 more. The QUAD launcher. Unfortunately my computer can\'t handle the pace and i haven\'t had a successful mun landing YET. Too much LAG. Sorry no craft (too many parts and too lazy)but feel free to copy it. Link to comment Share on other sites More sharing options...
purple100 Posted July 1, 2012 Author Share Posted July 1, 2012 Wow, these are some.... interesting... approaches. The skycrane idea is bulky but cool. Link to comment Share on other sites More sharing options...
A Fat Pokemon Posted July 2, 2012 Share Posted July 2, 2012 If you want a stock solution, heres my rocket and rover. You can either attempt to land the whole second stage if you manage to get it over there with fuel, or just blow it off and land with the rover. Also, dont press 'G' with your second stage on ;D You might have a problem. Oh and by second stage... Not the actual second stage, but there is 3 main parts to the rocket, the lander, the 4 rows of fuel tanks and engines under that, and then the 10 rows of fuel tanks and areospike engines under that, my 3 stages. Also its a new version of my craft im working on, so its not 100% great just yet. Link to comment Share on other sites More sharing options...
locdown72 Posted July 2, 2012 Share Posted July 2, 2012 Hey guys... I was wondering what pack do I have to download to get the rover that MadMat has in his pic.Thanks Link to comment Share on other sites More sharing options...
Markus Reese Posted July 2, 2012 Share Posted July 2, 2012 Myself, I like to do the hanging style as well for my rovers. I have the basic launch module on top of the rover, and mount the landing engines around the side. By having the rover hang just a little above the bottoms of the lander legs, when you de-couple, it is just a short drop to the ground. Just launching command module isn\'t too hard, doesnt take much of an engine to do the final get away. Link to comment Share on other sites More sharing options...
madmat Posted July 3, 2012 Share Posted July 3, 2012 You can find the rover here,,http://kerbalspaceprogram.com/forum/index.php?topic=8431.0 Link to comment Share on other sites More sharing options...
E. F. Kranz Posted July 4, 2012 Share Posted July 4, 2012 I made a short video demonstrating my method of rover deployment.Unfortunately, none of my old rover designs are compatible with the new versions, so I used the small cart rover.Landing the Microver Link to comment Share on other sites More sharing options...
VincentMcConnell Posted July 4, 2012 Share Posted July 4, 2012 I put a rover on top of a lander. Then when I land, I decouple and use the rover\'s onboard RCS to fly up and off to the side of the descent stage. Then descend and land on the wheels. It\'s like a two landing mission. Link to comment Share on other sites More sharing options...
BlackBicycle Posted July 6, 2012 Share Posted July 6, 2012 forget it (erroneous post)mod, if you stumble upon this, please wipe. Link to comment Share on other sites More sharing options...
Jesus KerBeard Posted July 7, 2012 Share Posted July 7, 2012 I don\'t seem to have the screenshots anymore, but I like to hang rovers under a Novapunch fairing plate with the fuel on top and radial engines on the plate. The legs by captain slug give you enough clearance if you want to land the whole assembly. Otherwise just drop off the rover and the weight loss will cause the sky crane setup to fly away. Link to comment Share on other sites More sharing options...
Matticus88 Posted July 7, 2012 Share Posted July 7, 2012 Uses RCS and a tiny squirt from the small rocket engine to hop off the lander. the lander and rover both have mechjeb modules so either can be 'deleted' easily. Its not my own design though, i copied parts of it from other screenshots i\'ve seen on this forum. Link to comment Share on other sites More sharing options...
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