infinax Posted November 16, 2016 Share Posted November 16, 2016 is it at all possible to make an air-launched torpedo I tried using the one already in the mod and fond i can do it with jets 10 % of the time 1% of the time without hitting the water with my plane. Link to comment Share on other sites More sharing options...
TMasterson5 Posted November 25, 2016 Author Share Posted November 25, 2016 UPDATE(s) There has been a few updates that I havent posted about that have revamped the sub parts a bit. So the submarine prop now actually spins, it has been recolored to match Large Boat Parts Pack colors, and the VLS section now has 24 tubes instead of 8, all Polaris ICBM sized. Enjoy! Link to comment Share on other sites More sharing options...
redmonddkgamer Posted March 7, 2017 Share Posted March 7, 2017 Is the Submarine Middle supposed to be a VLS? Link to comment Share on other sites More sharing options...
TMasterson5 Posted March 7, 2017 Author Share Posted March 7, 2017 17 minutes ago, redmonddkgamer said: Is the Submarine Middle supposed to be a VLS? yes, and it is and works with BD Armory and various weapons Link to comment Share on other sites More sharing options...
redmonddkgamer Posted March 7, 2017 Share Posted March 7, 2017 2 minutes ago, TMasterson5 said: yes, and it is and works with BD Armory and various weapons But it's a solid block. The tubes aren't actually tubes! Link to comment Share on other sites More sharing options...
TMasterson5 Posted March 7, 2017 Author Share Posted March 7, 2017 1 minute ago, redmonddkgamer said: But it's a solid block. The tubes aren't actually tubes! it functions perfectly fine. making circular holes in modeling software is a pain in the ass therefore the block is just solid, the top portion doesnt have a collider on it so it functions flawlessly Link to comment Share on other sites More sharing options...
Sgt Doomball Posted March 21, 2017 Share Posted March 21, 2017 Life is like a nuke, you don't know what happens I thank BHI andTMasterson for this mod now let us fix the animation and the solidity of the slyver tubes Link to comment Share on other sites More sharing options...
TMasterson5 Posted March 21, 2017 Author Share Posted March 21, 2017 3 hours ago, Sgt Doomball said: Life is like a nuke, you don't know what happens I thank BHI andTMasterson for this mod now let us fix the animation and the solidity of the slyver tubes What animation and what do you mean solidity? Gonna need you to be way more clear on that one....... Link to comment Share on other sites More sharing options...
Sgt Doomball Posted March 22, 2017 Share Posted March 22, 2017 The one for the missile tubes that come with BHI. Link to comment Share on other sites More sharing options...
Sgt Doomball Posted March 22, 2017 Share Posted March 22, 2017 I can't open them on launch. Link to comment Share on other sites More sharing options...
XOC2008 Posted March 22, 2017 Share Posted March 22, 2017 1 hour ago, Sgt Doomball said: I can't open them on launch. Are the missiles set to be 'in cargo bay'? Link to comment Share on other sites More sharing options...
Sgt Doomball Posted March 22, 2017 Share Posted March 22, 2017 For got about that and BDA Weapon Manager. Link to comment Share on other sites More sharing options...
XOC2008 Posted March 22, 2017 Share Posted March 22, 2017 1 hour ago, Sgt Doomball said: For got about that and BDA Weapon Manager. Yes that is very important! Link to comment Share on other sites More sharing options...
Sgt Doomball Posted March 22, 2017 Share Posted March 22, 2017 I know Link to comment Share on other sites More sharing options...
Potato3478 Posted June 6, 2017 Share Posted June 6, 2017 (edited) Does this require any other mods? Does it work with 1.3 too? (Im stupid) Edited June 6, 2017 by Potato3478 Link to comment Share on other sites More sharing options...
TMasterson5 Posted June 6, 2017 Author Share Posted June 6, 2017 58 minutes ago, Potato3478 said: Does this require any other mods? Does it work with 1.3 too? (Im stupid) Require no unless you want the nukes to function, then you'll need NKD. There is many mods that help with this one suh as KRX for rotors. It *should* however I don't actually support 1.3 yet so it may contain bugs Link to comment Share on other sites More sharing options...
JediRangerkendor Posted August 7, 2017 Share Posted August 7, 2017 On 6/6/2017 at 3:31 PM, TMasterson5 said: Require no unless you want the nukes to function, then you'll need NKD. There is many mods that help with this one suh as KRX for rotors. It *should* however I don't actually support 1.3 yet so it may contain bugs I can confirm it does not work in 1.3. Link to comment Share on other sites More sharing options...
TMasterson5 Posted August 7, 2017 Author Share Posted August 7, 2017 50 minutes ago, JediRangerkendor said: I can confirm it does not work in 1.3. It works fine in 1.3 for me so what are you having issues with exactly? Link to comment Share on other sites More sharing options...
JediRangerkendor Posted August 8, 2017 Share Posted August 8, 2017 The F-14 cockpit seems to be upside down. When i launch, the artificial horizon is inverted. Link to comment Share on other sites More sharing options...
TMasterson5 Posted August 10, 2017 Author Share Posted August 10, 2017 On 8/8/2017 at 7:24 AM, JediRangerkendor said: The F-14 cockpit seems to be upside down. When i launch, the artificial horizon is inverted. Works fine for me and everyone else Ive asked so that is a you issue, not a mod bug issue. Please dont declare mods broken for a single part and unless also dont declare them broken unless youve confirmed that it is an actual issue with the mod. Link to comment Share on other sites More sharing options...
Polyus Posted October 20, 2017 Share Posted October 20, 2017 I really love this mod, it's one of my favorites. Are you still working on it? If so, do you think you could add twin-arm SAM launcher and a SCANFAR radar? Or just more radars, cause I really like yours. Link to comment Share on other sites More sharing options...
TMasterson5 Posted October 20, 2017 Author Share Posted October 20, 2017 13 minutes ago, Polyus said: I really love this mod, it's one of my favorites. Are you still working on it? If so, do you think you could add twin-arm SAM launcher and a SCANFAR radar? Or just more radars, cause I really like yours. I assume you mean this:https://en.wikipedia.org/wiki/Mark_26_missile_launcher and this:https://en.wikipedia.org/wiki/SCANFAR Link to comment Share on other sites More sharing options...
Polyus Posted October 20, 2017 Share Posted October 20, 2017 (edited) Yeah, exactly. Didn't want to sound pushy with the request, I just use this mod all the time and really like it. Edited October 20, 2017 by Polyus clarity Link to comment Share on other sites More sharing options...
TMasterson5 Posted October 20, 2017 Author Share Posted October 20, 2017 No worries man you werent being pushy at all. Ill look into it Link to comment Share on other sites More sharing options...
Polyus Posted October 20, 2017 Share Posted October 20, 2017 Ok, thanks! Link to comment Share on other sites More sharing options...
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