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Start menu is not working ? What's happening?


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The steam game has updated but the start menu stopped working.

 

Cannot press anything on start screen. The menu items are highlighted but none can be pressed,  nothing but Alt-F4.

 

Both x32 and x64 behave the same way. Version number is 1.1.0.1230, no mods.

 

The game is not playable for me.

Edited by _Astra_
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Dear sal_vager, the game log now contains a *lot* of errors. Never seen this before. The integrity test from Steam says that everything is loaded.

 

And here is the information you asked for:

 

 

[LOG 23:43:07.782] ******* Log Initiated for Kerbal Space Program - 1.1.0.1230 (WindowsPlayer) *******

...

[LOG 23:43:10.103] PhysicsGlobals: Loading database
[LOG 23:43:15.844] Load(Assembly): Squad/Plugins/KSPSteamCtrlr
[LOG 23:43:15.845] AssemblyLoader: Loading assembly at C:\Games\Steam\steamapps\common\Kerbal Space Program\GameData\Squad\Plugins\KSPSteamCtrlr.dll
[LOG 23:43:15.868] Load(Assembly): Squad/Plugins/SaveUpgradePipeline.Scripts
[LOG 23:43:15.868] AssemblyLoader: Loading assembly at C:\Games\Steam\steamapps\common\Kerbal Space Program\GameData\Squad\Plugins\SaveUpgradePipeline.Scripts.dll
[LOG 23:43:15.869] Load(Assembly): Squad/Plugins/Steamworks.NET
[LOG 23:43:15.870] AssemblyLoader: Loading assembly at C:\Games\Steam\steamapps\common\Kerbal Space Program\GameData\Squad\Plugins\Steamworks.NET.dll
[LOG 23:43:15.872] AssemblyLoader: Loading assemblies
[LOG 23:43:15.901] VesselModules: Found VesselModule of type FlightIntegrator with order 0
[LOG 23:43:15.902] VesselModules: Found 1 VesselModule types
[LOG 23:43:15.951]
************************************************************************

Environment Info
Win32NT 7FFFFFFFFFFFFFFF  Args: KSP_x64.exe

Mod DLLs found:
Stock assembly: Assembly-CSharp v0.0.0.0
Stock assembly: KSPSteamCtrlr v0.0.1.33
Stock assembly: SaveUpgradePipeline.Scripts v1.0.0.2 / v1.0.0.21
Stock assembly: Steamworks.NET v8.0.0.0 / v8.0.0

Folders and files in GameData:
Stock folder: Squad


************************************************************************

[LOG 23:43:15.958] AddonLoader: Instantiating addon 'KSPSteamController' from assembly 'KSPSteamCtrlr'
[ERR 23:43:16.165] <color=orange><b>[KSPSteamController]:</b> Failed to initalize Steam API!</color>

[LOG 23:43:16.481] Load(Audio): Squad/Parts/Utility/landingLegLT-1/sounds/sound_servomotor
[LOG 23:43:16.483] ActionCanvas MASK: 3458764513820540928
[WRN 23:43:19.824] [SpaceNavigatorWindows]: Could not initialize device.

 

...

 

[LOG 23:48:09.972] Load(Model): Squad/Parts/Misc/PotatoRoid/PotatoRoid
[ERR 23:48:10.002] ConvexHullBuilder: convex hull has more than 255 polygons!

[ERR 23:48:10.002] Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)

[ERR 23:48:10.009] ConvexHullBuilder: convex hull has more than 255 polygons!

[ERR 23:48:10.009] Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)

 

...

 

[LOG 23:48:11.202] Load(Model): Squad/Parts/Utility/landingLegLT-5/model
[ERR 23:48:11.205] WheelCollider requires an attached Rigidbody to function.

[ERR 23:48:11.205] WheelCollider requires an attached Rigidbody to function.

 

...

[LOG 23:48:11.810] Load(Model): Squad/Parts/Wheel/LandingGear/GearExtraLarge
[ERR 23:48:11.839] WheelCollider requires an attached Rigidbody to function.

[ERR 23:48:11.839] WheelCollider requires an attached Rigidbody to function.

[LOG 23:48:11.874] Load(Model): Squad/Parts/Wheel/LandingGear/GearFixed
[ERR 23:48:11.896] WheelCollider requires an attached Rigidbody to function.

[ERR 23:48:11.896] WheelCollider requires an attached Rigidbody to function.

[LOG 23:48:11.897] Load(Model): Squad/Parts/Wheel/LandingGear/GearFree
[ERR 23:48:11.917] WheelCollider requires an attached Rigidbody to function.

[ERR 23:48:11.917] WheelCollider requires an attached Rigidbody to function.

[LOG 23:48:11.919] Load(Model): Squad/Parts/Wheel/LandingGear/GearLarge
[ERR 23:48:11.935] WheelCollider requires an attached Rigidbody to function.

[ERR 23:48:11.935] WheelCollider requires an attached Rigidbody to function.

[LOG 23:48:11.941] Load(Model): Squad/Parts/Wheel/LandingGear/GearMedium
[ERR 23:48:11.950] WheelCollider requires an attached Rigidbody to function.

[ERR 23:48:11.950] WheelCollider requires an attached Rigidbody to function.

[LOG 23:48:11.952] Load(Model): Squad/Parts/Wheel/LandingGear/GearSmall
[ERR 23:48:11.958] WheelCollider requires an attached Rigidbody to function.

[ERR 23:48:11.958] WheelCollider requires an attached Rigidbody to function.

[LOG 23:48:11.961] Load(Model): Squad/Parts/Wheel/roverWheelM1/model
[ERR 23:48:11.975] WheelCollider requires an attached Rigidbody to function.

[ERR 23:48:11.975] WheelCollider requires an attached Rigidbody to function.

[LOG 23:48:11.976] Load(Model): Squad/Parts/Wheel/roverWheelS2/model
[ERR 23:48:11.990] WheelCollider requires an attached Rigidbody to function.

[ERR 23:48:11.991] WheelCollider requires an attached Rigidbody to function.

[LOG 23:48:11.995] Load(Model): Squad/Parts/Wheel/roverWheelTR-2L/model
[ERR 23:48:12.013] WheelCollider requires an attached Rigidbody to function.

[ERR 23:48:12.014] WheelCollider requires an attached Rigidbody to function.

[LOG 23:48:12.015] Load(Model): Squad/Parts/Wheel/roverWheelXL3/model
[ERR 23:48:12.055] WheelCollider requires an attached Rigidbody to function.

[ERR 23:48:12.055] WheelCollider requires an attached Rigidbody to function.

 

...

 

[LOG 23:48:28.681] PartLoader: Compiling Part 'Squad/Parts/Misc/PotatoRoid/part/PotatoRoid'
[ERR 23:48:28.686] ConvexHullBuilder: convex hull has more than 255 polygons!

[ERR 23:48:28.686] Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)

[ERR 23:48:28.691] ConvexHullBuilder: convex hull has more than 255 polygons!

[ERR 23:48:28.691] Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)

[ERR 23:48:28.706] ConvexHullBuilder: convex hull has more than 255 polygons!

[ERR 23:48:28.706] Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)

[ERR 23:48:28.715] ConvexHullBuilder: convex hull has more than 255 polygons!

[ERR 23:48:28.715] Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)

[LOG 23:48:28.716] PartLoader: Compiling Part 'Squad/Parts/Resources/FuelCell/FuelCell/FuelCell'

...

[WRN 23:48:31.055] The referenced script on this Behaviour is missing!
[WRN 23:48:31.056] The referenced script on this Behaviour is missing!
[LOG 23:48:31.633] UIMasterController: HideUI
[LOG 23:48:31.748] Agent: Found 18 agent mentality types
[LOG 23:48:31.750] AgentList: 27 agents parsed and loaded.
[LOG 23:48:31.763] UIMasterController: HideUI
[LOG 23:48:31.998] [CelestialBody]: Kerbin's solar day length is 1d, 0h, 0m long. sidereal day length is 5h, 59m, 9s long
[LOG 23:48:32.164] UIMasterController: HideUI
[WRN 23:48:32.167] [HighLogic]: =========================== Scene Change : From LOADING to MAINMENU =====================
[LOG 23:48:34.753] UIMasterController: ShowUI
[WRN 23:48:35.476] [ApplicationLauncher] Awake False
[LOG 23:48:35.478] [ApplicationLauncher] SpawnSimpleLayout: VerticalTopDown

 

 

The 32 bit log tail looks a bit different:

 

[LOG 23:59:13.349] InternalSeat: Cannot find portraitCamera of name 'Camera_Left003'
[LOG 23:59:13.357] PartLoader: Compiling Internal Space 'Squad/Spaces/Placeholder/internal/Placeholder'
[LOG 23:59:13.368] PartLoader: Compiling Internal Space 'Squad/Spaces/PodCockpit/internal/PodCockpit'
[LOG 23:59:13.381] Loading Systems: Elapsed time is 19.638s
[WRN 23:59:13.743] The referenced script on this Behaviour is missing!
[WRN 23:59:13.743] The referenced script on this Behaviour is missing!
[LOG 23:59:14.407] UIMasterController: HideUI
[LOG 23:59:14.532] UIMasterController: HideUI
[LOG 23:59:14.537] Agent: Found 18 agent mentality types
[LOG 23:59:14.538] AgentList: 27 agents parsed and loaded.
[LOG 23:59:14.933] [CelestialBody]: Kerbin's solar day length is 1d, 0h, 0m long. sidereal day length is 5h, 59m, 9s long
[LOG 23:59:15.060] UIMasterController: HideUI
[WRN 23:59:15.063] [HighLogic]: =========================== Scene Change : From LOADING to MAINMENU =====================
[LOG 23:59:16.849] UIMasterController: ShowUI
[WRN 23:59:17.298] [ApplicationLauncher] Awake False
[LOG 23:59:17.299] [ApplicationLauncher] SpawnSimpleLayout: VerticalTopDown
 

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Update: even the debug console is not accepting any input.

Alt-F12 pops a window but none of tabs can be selected by mouse.

 

And the famous "click-through" problem is still here...

Edited by _Astra_
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Becase still have no feedback from sal_vager :) i should answer myself.

 

KSP 1.1 has problems with a Wacom tablet. Perhaps a general issue with the tablet input. Perhaps not.

 

To fix for Wacom had to start the Wacom Panel. Add KSP_x64 (in my case) to *both* of lists - Functions and Grip pen. The mouse clicks are back.

 

 

Update: it does not fix the 32 bit version, KSP_x64 only

KSP.exe from 1.1 still does not react to mouse clicks from the tablet input

Edited by _Astra_
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