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A new update; a new game? Keepin' it fresh


autumnalequinox

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Since this is the big one, the long-awaited 1.1 with x64 I decided to finally, finally get all the part packs I ever wanted.  I'm actually giddy with excitement.  This is the first time I've felt this way since I first got the game and learned about the wonderful array of gameplay additions.  

So does anybody else take advantage of a new version to try new, interesting mods?  Does anybody do something radical like change the game's focus? (say, going more flight sim and less engineering;  or trying out a colonization or future tech mod?).  

I'm making my own game a bit different this time.  I am sampling some new dishes and tossing out some old, as well as keeping my old standbys that keep my core play-style intact.  Any other long-term players out there that like to make the game different with each update?  It definitely keeps the game fresh and new for myself.  I like getting this feeling back.  

For those that don't use mods: Are the updates enough to keep you coming back?  

Also:  Did anybody skip the last update or two to wait for the big One-One like myself?

Edited by autumnalequinox
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Since my particular interest is in beginner's guides I usually have to go over most of the same stuff again and again.  I'm impressed with the tutorials in 1.1 though so I might be able to go further straight away.  For 1.1 I think my focus will be on ISRU everywhere (with the hand-waving assumption that fuel's running out on Kerbin or something).  That probably leads to bases and so means KIS/KAS as the only sensible way to connect landed parts.  Until now that's been a mod too far.  But hey! \0/ Not only 1.1 but a brand new beast of a computer \0/.  Might as well chuck in all the visual enhancement mods I can find as well, but apart from that my mod-list will probably stay as MJ, KAC, SCANsat plus a few others.

Bit worried about surface-work though at the moment with the reported problems that wheels/landing gear are having.  Whatever happens I'll be trying to stay as far away from Kerbal Flight Simulator as possible, despite (or perhaps because of) it becoming ever more popular and the game being ever more unbalanced in that direction.

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