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A plane to land, explore and Escape from Eve


gilflo

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Here is my mission to Eve with a plane.

The goal was to design a plane able to:

-Enter Eve Atmosphere and land

-Explorer Eve

-Leave Eve and join an orbiting shuttle to return to Kerbin

The Torch nuclear turbojet engines from Atomic Age from Porkjet is able to run in oxygen less atmosphere without combustible, the downside being it is very heavy.

So i designed an aircraft able to support a rocket that would be launched from the plane in flight to join a return shuttle in Eve orbit at 110kms

6 big Torch nuclear turbojets motorized the aircraft up to 14kms altitude. Range is unlimited for exploration. Crew is only 1, but I will try a 2 crew cabin as the rocket is able to reach 110km when launched from 14kms.

The aircraft is very touchy to land on rough land and it is better to be helped by Pilot assistant. Speed brakes and repackable drag chutes will break it quickly

Some ejectable experiment devices are included on the plane for science. Total weight on Eve is 210T. The rocket to orbit is a 59T rockets with a lot of stages

For the final take off to reach orbit, everything that is non necessary is ejected from the plane: Gears, Cooler system for Nuclear turbojets, Science devices, repackable drag chutes, speed brakes....This help the plane to reach 14kms before launching the rocket.

During the launch the plane is destroyed.

A 67T Ablators shield system protect the plane during Entry and Eve aerobraking provided the 8 ejectable vernors on the nose of the rocket keep the plane centered on retrograde. These vernors run on 2 ejectable tanks

Under 15 kms 2 chutes combined with the vernors allow the plane to nose down to eject the ablator shield. Then vernors tanks, chutes and vernors are ejected while starting the nuclear turbojet. 

Here is the launch with SpaceY engines and 5m tanks rocket launcher.

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Here we are with the breaking rocket, protected also by ablators shield for Eve aerobraking. The shield of the rocket are mounted on Hinges. They can open and close.

I had to make a burn at 85 kms to reach an 10.000 kms Apoapsis, then I perform aerobraking up to a 102 km orbit. Initially, for Eve orbit interception i was not able to set a Periapsis under 85kms, aerobraking was to hot and the whole thing would explode, so I had to burn.

After the first burn I set the peri at 79.5 and aerobraked for around 20 tours, peri going down progressively to 75.

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Here we are at circular orbit 102 Kms. Note that a small shuttle on the top of the plane near the 2 chutes that will helped to eject the shied and nose down under 15kms

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Shuttle ejection

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Entering after last burn

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Breaking rocket ejection

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Explosion

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Descending and breaking on retrograde

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Final descent before opening chutes

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Chutes opened

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Shield ejected

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Nuclear engines started and vernors tanks and chutes ejected

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On final for landing

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Short final 80m/s on Pilot assistant, plane being touchy and fragile for landing.  In flight it can bear many g up to the red gauge.

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On ground breaking

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Kneeling the plane to allow Jeb out

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Collecting experiment

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Repacking chutes

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Back to cockpit

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Next time we take off for exploration.

 

Exploration flights here

 

Edited by gilflo
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You can see here an escape to a 110km orbit with the previous remote version of Eve Escaper (nearly similar- on this one I add, science stuff,  repackable chutes, speed brakes and cooling system to fly unlimited time, all ejectable to climb to 14kms) 

Look after mn 3.30

 

Edited by gilflo
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