Mader_Levap Posted July 9, 2012 Share Posted July 9, 2012 So far when catastrophe occurs, either all kerbonauts get killed or all survives. I seen some screenshots where only two or one is KIA. Assuming it is not photoshop for comical purposes, how you do it?Disclaimer: very, very many kerbals was hurt in making of this post. In triplets. Link to comment Share on other sites More sharing options...
maltesh Posted July 9, 2012 Share Posted July 9, 2012 The 'KIA' panels do not flip up simultaneously. Take the screenshot at exactly the right time, and you\'ll have a screenshot where some of the crew shows 'KIA' and some does not. Link to comment Share on other sites More sharing options...
UmbralRaptor Posted July 9, 2012 Share Posted July 9, 2012 The game will sometimes mess up in putting up the KIA screens, leaving dead Kerbals with the screaming portraits instead.Also, it is possible to get 1-2 dead if you run out of air while using the ZOxygen mod. Link to comment Share on other sites More sharing options...
Kreuzung Posted July 9, 2012 Share Posted July 9, 2012 And, what most people don\'t know, you can make a 1 or 2 crew pod using MuMech ;DEdit: With the very cool feature that you get a lone Jeb as first crew ;P Link to comment Share on other sites More sharing options...
Nomer Posted July 9, 2012 Share Posted July 9, 2012 And, what most people don\'t know, you can make a 1 or 2 crew pod using MuMech ;DEdit: With the very cool feature that you get a lone Jeb as first crew ;PHow? Jeb doesn\'t need his distraction of 2 other crew members. Link to comment Share on other sites More sharing options...
Anachronda Posted July 9, 2012 Share Posted July 9, 2012 Jeb doesn\'t need his distraction of 2 other crew members.Jeb might not need it, but the rest of the universe does. They\'re not distractions, they\'re Jeb Sanity Enhancers (JSEs). Link to comment Share on other sites More sharing options...
Nomer Posted July 9, 2012 Share Posted July 9, 2012 Please, Jeb could land 3 rockets on 1 damn water-tower.But not exploding is another thing. Link to comment Share on other sites More sharing options...
Kreuzung Posted July 10, 2012 Share Posted July 10, 2012 In part.cfg:[tt]module = MuMechVariablePodcrewCapacity = 1[/tt]Remember to change the existing module line instead of making a new one (don\'t know what happens then). Link to comment Share on other sites More sharing options...
Nomer Posted July 10, 2012 Share Posted July 10, 2012 Where is the MuMuchModule...?In which part do I find it. Link to comment Share on other sites More sharing options...
bdawg Posted July 16, 2012 Share Posted July 16, 2012 If you use the life support addon, when you run down the oxygen level, the kermins will die off one at a time. Link to comment Share on other sites More sharing options...
Recommended Posts