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Laythe Lander 1.1


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58 minutes ago, How to: KSP said:

I Don't want a plane. I want a Lander.....

You asked for something that can land on Laythe and return to orbit. The SSTO craft I posted a picture of can do that. Do you now need it to do more?

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Apologies for the hijack, but ... I gotta ask.  Are they all stock parts, and does it fly?  I don't recognize the tank.

I don't do planes.  I mean, I cant get *anything* to fly, but that looks totally doable.

Any assistance would be great.  What wings are those?

Cheers

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Stryks... thats a FL-T800 fuel tank... Foxster likes to clip parts, and I think the rapier on the end clips into the tank a bit.

Those wings are these:

http://wiki.kerbalspaceprogram.com/wiki/Big-S_Wing_Strake

It appears to be completely stock.

As to the OP wanting a "lander" and not a "plane" I guess he wants VTOL capability on his lander... or perhaps he wants to remove any aerodynamic surfaces to make launching it easier?

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You can land on Laythe with parachutes, so there's not much mystery to that.  However, to achieve the same fall rate on Laythe that you would have on Kerbin, you need more parachute area.  Laythe's gravity is 0.8x Kerbin and its air density is about 0.6x Kerbin, therefore the parachute area ratio should be 0.8/0.6 = 1.333.  In other words, if you need 3 parachutes to attain a safe landing speed on Kerbin, you will need 4 parachutes on Laythe.

As for getting off of Laythe, my experience isn't applicable since I haven't done it since v0.90, which was before the stock aero changes.  However, it will clearly take less delta-v to attain orbit around Laythe than it does around Kerbin, i.e. ΔV<3400 m/s.  I've seen delta-v maps that give numbers ranging from 2600 to 3200 m/s.  And since Laythe has a substantial atmosphere, you will need to streamline your launcher to at least minimal standards.  One thing that might be tricky is obtaining aerodynamic stability for both entry and takeoff.

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