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BadS


BlazingAngel665

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So I was screwing around in persistance files trying to set up a challenge (it almost seems less work to actually launch stuff where you want it) and I noticed something like

name = Jebediah Kerman

brave = 0.5

dumb = 0.5

badS = True

state = 1

ToD = 0

In fact every Kerbonaut has one but Jebediah is the only one that has badS set to True, and was just curious on peoples thoughts. . .

The others have a (somewhat) clear purpose, except that one. So?

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BadS makes the Kerbal a 'badass,' largely unaffected by the scarier parts of spaceflight. The speeds and accelerations that scare normal Kerbals won\'t affect one with BadS set to 1 (They may make the BadS happy). Nearby explosions still get to them, though.

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