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Wheels behaviors in KSP 1.1.x


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Hello everyone.

Everyone who as been playing the recent update of KSP probably noticed already: Wheels, particularly landing gears, are completely "weird" for lack of a more specific term: They bounce up and down magically or cause an aircraft to "dance" left and right for no apparent reason. If no breaking is applied, they roll on and on without any friction affecting them. You can even gather magic momentum by simply applying reaction wheel force...

Like other mentioned, we are waiting on Squad team to get back from their well deserved vacations an properly fix them. But is there anything that can be done in the interim? I tried tweaking the in-game wheel related parameters namely, friction control, spring strength, damper strength and braking force without much improvements. So I am asking here: Any modder working on or testing wheels parameters?

Looking at the "GearSmall.cfg" file from the "[KSP folder]\gamedata\squad\parts\wheel\landinggear\"  we can spot a lots of parameters. In the main section: breakingForce=50, breakingTorque=50. Then some "Module" section as well which seems to be related to suspension and tension properties: ModuleWheelBase, ModuleWheelSuspension, ModuleWheelSteering, ModuleWheelBrakes...

Aside from the "frictionless" problem, the dancing suspension makes them nearly impossible to use for an aircraft...

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