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Reading the player.log: spammed with the same filename call?


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I have zero idea how to read the player.log.  But I'm pretty sure that this line that occurs after every single line:

(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

is not normal.  There's a CTD at the very end too, but I'd primarily like to sort out the spam first.  Any thoughts?

https://www.dropbox.com/s/rcithv26te2zr8x/Player.log?dl=0

It's a mid 2012 Macbook Pro Retina, with 2.6GHz quad-core i7.  16gb RAM, GeForce 650M, OSX 10.11.5 running on SSD.

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