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[SOLVED] Can someone explain where my Science Point are gone ?


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I've been cheated ? :0.0:

In career mode I've made a probe which orbit around the sun, it's cool, with solar panels and 100% working and I've got a bunch of Science point (more than 20) but when I've click on "Space Center" over the Altimeter, I've got just got few Science Point.... so via Tracking Station I've been back to my probe, I've made more research and gathered more 8 science point!

77.9 was the early SP, 77.9 are the science point that I've found when I was get back to the Space Center.

So ... what the hek please explain to me  ? :rolleyes:

Edited by MaximilianPs
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Moving to Gameplay Questions.

When you collect science, it's just sitting there on the spacecraft that collected it. You can't use it for anything and isn't counted in your science "account" that you see at KSC.

To "deposit" the science and get credit for it so you can spend it on R&D, you have to return the science to KSC. There are two ways to do this. 1. Physically return the craft to the surface of Kerbin and recover it. 2. Transmit the science. This requires electricity and an antenna.

Of the two methods, transmission is more convenient, but less effective. That's because you lose a big percentage of the science when you transmit.

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16 hours ago, drhay53 said:

did you transmit the science?

Yes

16 hours ago, thumprazz said:

Have you transmitted the science?

Do you use strategies that converts science to funds/rep?

1) Yes

2) No

16 hours ago, Snark said:

Moving to Gameplay Questions.

When you collect science, it's just sitting there on the spacecraft that collected it. You can't use it for anything and isn't counted in your science "account" that you see at KSC.

To "deposit" the science and get credit for it so you can spend it on R&D, you have to return the science to KSC. There are two ways to do this. 1. Physically return the craft to the surface of Kerbin and recover it. 2. Transmit the science. This requires electricity and an antenna.

Of the two methods, transmission is more convenient, but less effective. That's because you lose a big percentage of the science when you transmit.

I know..

"Of the two methods, transmission is more convenient, but less effective. That's because you lose a big percentage of the science when you transmit."

You mean that "science transmit:0" mean I'll got 0 point ? that' terrible!!! :blush:

Edited by MaximilianPs
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You can't transmit that science, it has to be recovered. That's why the transmit button shows zero.

Some experiments can not have 100% transmission of science, the science has to be recovered on kerbin to get the full value.

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You didn't get zero value from it. You got about half the value. The green bar is halfway full because the rest of it was transmitted.

Go to the R&D building and look at the science archives, you will see that you got about half the science from that experiment.

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1 minute ago, drhay53 said:

You can't transmit that science, it has to be recovered. That's why the transmit button shows zero.

Some experiments can not have 100% transmission of science, the science has to be recovered on kerbin to get the full value.

Just to elaborate on the above:  The semantics of how transmission-versus-recovery works can be a little confusing if you're not used to it.  Here's the deal:

  • Each experiment type has a "transmission cap", expressed as a percentage.  Typical values are 45% or so.  Some are significantly lower.  A couple of them (EVA reports and crew reports) are 100%.
  • The transmission cap represents the maximum points you can get by transmitting, ever.

It's worth talking through a sample scenario so you can see how it works.  Let's say you have a science instrument with a transmission cap of 45%.  Let's say you're in a place where the full value  (i.e. if you recover it) of a measurement is 100 points.  Here are some scenarios, and what happens in each:

  1. You take a measurement.  Later, you recover the craft at Kerbin.
    • Result:  You get 100 science points at recovery time.
  2. You take a measurement.  You transmit the science.
    • Result:  You get 45 science points as soon as transmission is complete.
  3. You've previously taken a measurement and transmitted it.  Now you take another copy of the exact same measurement, and transmit it again.
    • Result:  You get 0 science points.
    • Reason:  There were a total of 45 points' worth of transmittable science for this experiment in this situation.  You already got those the last time you transmitted them.  So there's nothing left; transmitting the same thing again gets you nothing.
  4. You've previously taken a measurement and transmitted it.  Now you take another copy of the exact same measurement and physically recover it on Kerbin.
    • Result:  You get 55 science points at recovery time.
    • Reason:  There were 100 points' worth, total, available for this experiment for this situation.  You already siphoned off 45 of them when you previously transmitted the result.  That leaves 55 points remaining, available to you, which you can get by physically recovering the craft.

Sounds like you're running into situation #3 here.

Useful science strategies in KSP tend to fall into two categories:  return missions (where you physically recover the craft), and non-return missions (where you transmit science but the craft's on a one-way trip to space).

For recovery missions, you can either go for scenario #1 or scenario #4.  Both give you the exact same total benefit at the end of the day.  In my own games, I tend to go for #4; it doesn't give me any more total science, but it lets me get around half of the science immediately upon acquisition, without having to wait until I recover the craft, which can be helpful when I'm climbing the tech tree.

For non-recovery missions, #2 is the only practical option, since #3 doesn't get you anything.  :wink:

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17 minutes ago, MaximilianPs said:

Now that I've understand, the GUI is much more clear, you Snark :)

Great, glad it's sorted out!  :)

By the way, just an FYI about the way the "Gameplay Questions" subforum works:

Thanks for marking the issue as "solved" in the subject line, but actually there's a better way to do that.  If your question is answered, then pick whichever post in the thread that you consider as being the main "this answered my question" post, and click the little gray check-in-a-circle thingy over on the left side.  This will turn it green, and identifies your post as "answered."  This is nice because it'll then show up that way in the forum list view and people can easily see that it's answered.

The other thing you can do, is to vote posts up by clicking the little "up" arrow next to them.  (This is something that anyone can do, not just the thread's original poster. Also, more than one post in a thread can be voted up this way.)  Posts that have been voted up will be displayed at the top of the thread, rather than in simple chronological order.  This is handy, because someone who is curious about the issue and comes to look at the thread will immediately see the crowd-decided "best answer" right at the top of the thread.

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  • 4 months later...
On 6/2/2016 at 7:42 AM, Snark said:

Just to elaborate on the above:  The semantics of how transmission-versus-recovery works can be a little confusing if you're not used to it.  Here's the deal:

Spoiler
  • Each experiment type has a "transmission cap", expressed as a percentage.  Typical values are 45% or so.  Some are significantly lower.  A couple of them (EVA reports and crew reports) are 100%.
  • The transmission cap represents the maximum points you can get by transmitting, ever.

It's worth talking through a sample scenario so you can see how it works.  Let's say you have a science instrument with a transmission cap of 45%.  Let's say you're in a place where the full value  (i.e. if you recover it) of a measurement is 100 points.  Here are some scenarios, and what happens in each:

  1. You take a measurement.  Later, you recover the craft at Kerbin.
    • Result:  You get 100 science points at recovery time.
  2. You take a measurement.  You transmit the science.
    • Result:  You get 45 science points as soon as transmission is complete.
  3. You've previously taken a measurement and transmitted it.  Now you take another copy of the exact same measurement, and transmit it again.
    • Result:  You get 0 science points.
    • Reason:  There were a total of 45 points' worth of transmittable science for this experiment in this situation.  You already got those the last time you transmitted them.  So there's nothing left; transmitting the same thing again gets you nothing.
  4. You've previously taken a measurement and transmitted it.  Now you take another copy of the exact same measurement and physically recover it on Kerbin.
    • Result:  You get 55 science points at recovery time.
    • Reason:  There were 100 points' worth, total, available for this experiment for this situation.  You already siphoned off 45 of them when you previously transmitted the result.  That leaves 55 points remaining, available to you, which you can get by physically recovering the craft.

Sounds like you're running into situation #3 here.

Useful science strategies in KSP tend to fall into two categories:  return missions (where you physically recover the craft), and non-return missions (where you transmit science but the craft's on a one-way trip to space).

For recovery missions, you can either go for scenario #1 or scenario #4.  Both give you the exact same total benefit at the end of the day.  In my own games, I tend to go for #4; it doesn't give me any more total science, but it lets me get around half of the science immediately upon acquisition, without having to wait until I recover the craft, which can be helpful when I'm climbing the tech tree.

For non-recovery missions, #2 is the only practical option, since #3 doesn't get you anything.  :wink:

 

That's a great summary.

In my first career game, I tended to "hoard" results, i.e. save them for a mobile processing lab rather than transmitting them.  I was under the impression that gets you data faster in the MPL's than if you were to put a bunch of already-transmitted results in them.  Is that correct?  At the end of the day does it make a difference in total science you'll get from the MPL?

Edited by Fwiffo
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2 hours ago, Fwiffo said:

That's a great summary.

In my first career game, I tended to "hoard" results, i.e. save them for a mobile processing lab rather than transmitting them.  I was under the impression that gets you data faster in the MPL's than if you were to put a bunch of already-transmitted results in them.  Is that correct?  At the end of the day does it make a difference in total science you'll get from the MPL?

No, the MPL is completely independent. You can collect full science points at KSC for an experiment, and then run the same data through an MPL for full science points there, too.

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