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NullReferenceException: Object reference not set to an instance of an object
  at Vessel.<GetUnloadedVesselMass>m__7E6 (.ProtoPartResourceSnapshot x) [0x00000] in <filename unknown>:0

  at UniLinq.Enumerable.Sum[ProtoPartResourceSnapshot] (IEnumerable`1 source, System.Func`2 selector) [0x00000] in <filename unknown>:0

  at Vessel.GetUnloadedVesselMass () [0x00000] in <filename unknown>:0

  at Vessel.GetTotalMass () [0x00000] in <filename unknown>:0

  at Vessel.CalculatePhysicsStats () [0x00000] in <filename unknown>:0

  at Vessel.FixedUpdate () [0x00000] in <filename unknown>:0
 
(Filename:  Line: -1)

 

mod list


            "name": "KAS"
            "name": "KIS"
            "name": "KerbalJointReinforcement"
            "name": "KerbalAlarmClock
            "name": "MechJeb2"
            "name": "SCANsat"
            "name": "TriggerAu-Flags"
            "name": "ModuleManager"
            "name": "NearFutureSpacecraft"
            "name": "CommunityResourcePack"
            "name": "KerbalEngineerRedux"
            "name": "StageRecovery"
            "name": "TextureReplacer"
            "name": "NearFutureElectrical-Core"
            "name": "FirespitterCore"
            "name": "B9PartSwitch"
            "name": "NearFutureElectrical"
            "name": "AGExt"
            "name": "BetterBurnTime"
            "name": "Trajectories"
            "name": "xScience"
            "name": "ScienceRevisitedRevisited"
            "name": "NearFutureProps"
            "name": "HideEmptyTechNodes"
            "name": "CommunityTechTree"
            "name": "Toolbar"
            "name": "RemoteTech"
            "name": "StockBugFixPlus"

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It looks like a vessel in your save uses a part that contains a resource whose definition isn't installed.  Have you removed or updated any mods recently?  As with all bugs, a full output_log.txt file (uploaded to a file hosting site such as dropbox) may well give more clues as to which resource/mod is the problem...

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5 hours ago, Padishar said:

It looks like a vessel in your save uses a part that contains a resource whose definition isn't installed.  Have you removed or updated any mods recently?  As with all bugs, a full output_log.txt file (uploaded to a file hosting site such as dropbox) may well give more clues as to which resource/mod is the problem...

it was usi life support

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