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Navball delta v graphic glitch...


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Hi,

Running Ubuntu 14.04. Bought KSP from GOG this AM.

Installed ok. Started from shortcut. Went to settings and there was no text.

Went to the VAB and tried to load a pre-built ship. Couldn't see anything in the list

but clicked around and got one to load so I put it on the launchpad and launched it.

Navball worked fine, could circularize fine with no issues. 

Came here and found this:

"Manually edit the prefs file in /home/username/.config/unity3d/Squad/Kerbal Space Program/

to a resolution one pixel less than the resolution you plan to use, for example 1919x1079 on a 1920x1080 monitor."

I did this in the settings.cfg file for KSP as well as the unity3d prefs file.

Now I can see everything but I get this on the navball

 

gqoioR5.png

 

Any thoughts?

Thanks,

Brian

Edited by AugustWest
Can't figure out image posting....
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Hi @AugustWest, instead of the lower resolution to fix the text you could try starting KSP with the -force-glcore command line argument, and different versions of OpenGL can be forced by using a number after the command such as -force-glcore33 for OpenGL 3.3

Try this with your KSP resolution matching your screen as well, as unfortunately Unity stencils seem to be broken on some Linux drivers, and I see something similar on the proprietary Nvidia drivers when I use fullscreen mode with a lower resolution than my desktop.

For example I see this and this when my resolution is less than my desktop at fullscreen in KSP, and this in another Unity5 game called Pulsar.

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Hi Sal,

 

Many thanks!! My ship/game load menus are correct, I can see the text that was missing and the delta-v display is correct!

It did break the IVA mod though.

Turns out RPM isn't compatible with   -force-glcore. 

Thanks Sal!

 

Edited by AugustWest
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