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dock for boats


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On ‎6‎/‎25‎/‎2016 at 2:36 PM, KerikBalm said:

Its really really simple...

here's the start of my config:

That line in bold is all you need to add.

Note that it won't scale mass or thrust or fuel capacity/etc.... you have to edit those accordingly. It only scales the physical size.

Thank you and thanks for the speedy reply,

Kerbalstar

Edited by kerbalstar
One too many spaces...
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1 hour ago, Veeltch said:

Juno is actually a pretty good engine for Laythe drones, since they don't have to have a fuselage of the size of Wheesley.

I suppose.  But if I take the trouble to go all the way out to Laythe, I'm not letting a drone have all the fun :P  I'm gonna land a Kerbal and get some real science.

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I actually thing it would be easier on squads part to add a strip of water to the left of the runway squad can just copy and paste the terrain for that river near ksc2(yes I know it's pretty far from ksc2 but it's the closest marker)but making a dock will require textures, a new launch sites do probably more.

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On 6/27/2016 at 3:21 PM, Alshain said:

 

Lol, no worries.  I didn't think anything of it.  I wasn't sure if I was just missing some part of the conversation, but you quoted my post which was confusing.

In response to the first part of that post though, recovery is not really in the scope of KSP either.  It's not saying we shouldn't do it because it we never have, it's saying we shouldn't do it because it's in a category outside the game design.  There are lots of things involved in a space program that the game doesn't involve itself in because doing so would dilute the experience and make things tedious.  In another thread I mentioned prop planes don't belong in the scope of KSP because they don't directly relate to space travel, however they have been used in research toward space travel, a very famous one affectionately known as the Vomit Comet was originally a prop plane.  Nevertheless, they extend outside the focus of the game, just like boats and subs.  That's where mods fill a perfect niche.

Jet planes exist because they do in fact have a more direct role in both early space travel and also potential near-future space travel (i.e. Skylon project) which is directly in the scope of the game.  Until such time as we find the need to launch a boat or submarine into space, they just don't fit in the scope.

Eve. Laythe.

13 hours ago, klgraham1013 said:

We're already launching cars into space.  I don't think it's too hard to imagine boats and subs.  Even electric prop planes.   KSP already has 2 celestial bodies with oceans we can travel too.

I don't think it's as big a leap as you're implying. 

Electric props would be good for Duna and Eve.

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16 minutes ago, Alshain said:

Umm.. two word with three letter "e".

You pretty much blatantly said there was no need to send boats or subs into space. I pointed out two places where boats or subs would be useful.

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2 hours ago, Grenartia said:

You pretty much blatantly said there was no need to send boats or subs into space. I pointed out two places where boats or subs would be useful.

How would they be useful exactly?  I mean really what would they do there?  It's not like you need to explore the ocean, it's all one biome.  And more importantly consistent with the request, how would a boat dock on Kerbin help them there anyway?

Just because a planet has liquid doesn't mean a boat would be useful there.

Just because you can build boats in the game doesn't mean they fall within the scope of the game.

There are so many things that are in the scope of this game that need to be worked on.  If boats ever did get a proper showing, it would mean there is nothing left to do with rockets or planes or rovers or stations or bases, and I don't see that happening before Squad calls the development done.  It's what mods are for.

Edited by Alshain
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13 hours ago, Alshain said:

How would they be useful exactly?  I mean really what would they do there?  It's not like you need to explore the ocean, it's all one biome.  And more importantly consistent with the request, how would a boat dock on Kerbin help them there anyway?

You don't even need to launch rockets. You don't need to go interplanetary... you don't need to ... Biomes? who cares about biomes in sandbox? If the action doesn't lead to more science points, it shouldn't be in the game is that what you are saying?

Should we remove rovers? Or they have a point because you can drive across biome lines? Well a boat could land in the water and move to the shore for another biome..

 

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Just because a planet has liquid doesn't mean a boat would be useful there.

Sure it does. Land in liquid, and you want to move to solid ground, a watercraft would be useful, ie a boat of some sort. Combine with ISRU from an island on Laythe that isn't near the equator, and an Island near the equator with no ore, but that is a good makeshift "spaceport"/runway.. and you may want to have a boat transporting bulk ore (making a flying craft to transport that much mass would require sending much more mass ot laythe).

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I mentioned prop planes don't belong in the scope of KSP because they don't directly relate to space travel, however they have been used in research toward space travel,

...

Jet planes exist because they do in fact have a more direct role in both early space travel and also potential near-future space travel (i.e. Skylon project) which is directly in the scope of the game. 

Electric props would be very useful for collecting duna science by traversing biomes, and particularly getting the science for biomes in the "flying above" condition. Real NASA proposals have involved electric props even in Mars' thin atmosphere.

Skylon is further away than propellors on Mars. Jets haven't been used in space travel with the exception of suborbital launches of spaceship one and airlaunches of the pegasus rocket for small payloads - these airlaunches don't really fit the scope of KSP because of the physics bubble and the complete loss of any mothership craft.

 

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Until such time as we find the need to launch a boat or submarine into space, they just don't fit in the scope.

http://www.nasa.gov/content/titan-submarine-exploring-the-depths-of-kraken/#.V3QUt44qZem ... I sure as heck want to see it funded.

The huygens probe was designed to float in liquid methane... considering that a boat doesn't need a propulsion system to be a boat... then can we really say that the huygens probe wasn't a boat.

"Assuming the landing site could be non-solid, Huygens was designed to survive the impact, splash down on a liquid surface on Titan, and send back data for several minutes on the conditions. If that occurred it was expected to be the first time a human-made probe would land in an extraterrestrial ocean.

...

The probe was designed so that in the event of a landing on a liquid surface, its motion due to waves would also have been measurable.

...

A tilt sensor measured pendulum motion during the descent and was also designed to indicate the probe's attitude after landing and show any motion due to waves. If the surface had been liquid, other sensors would also have measured its density, temperature, thermal conductivity, heat capacity, electrical properties (permittivity and conductivity) and refractive index (using a critical angle refractometer)."

 

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23 hours ago, Veeltch said:

Juno is actually a pretty good engine for Laythe drones, since they don't have to have a fuselage of the size of Wheesley.

I suppose.  But if I take the trouble to go all the way out to Laythe, I'm not letting a drone have all the fun :P  I'm gonna land a Kerbal and get some real science.

Doesn't need to be a drone... and it can be more fun:

4ZAW15O.png

 

 

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