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Grenartia

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    Bottle Rocketeer

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  1. Just saw this on CKAN, and I'm loving the concept.
  2. In no particular order: MechJeb2 MJ2 and KER for all Where Can I Go? Airplane Plus DMagic Orbital Science Structual Tubing Ablative Airbrake Deflatable Heat Shield SCANsat The entire Near Future Suite Kerbin Environmental Institute Stockalike Station Parts Expansion Material Science Pod The Janitor's Closet Docking Port Alignment Indicator Astrogator Slingshotter Reslung RCS Build Aid Mk2 and Mk3 Stockalike Expansions Science Full Reward and Full Transmit Mk 1 Cabin hatch Snacks Missing History Xenon ISRU Stockalike Mining Expansion Draggable Controls Planet Info Plus Reviva This doesn't count IVAs, flag packs, contract packs, or dependencies. No visual enhancement mods, either.
  3. Could potentially be the new kraken drive.
  4. What are you talking about? I'm having no issues with NF on CKAN at all. I literally just downloaded the entire suite via CKAN a few minutes ago, with no discernable problems.
  5. Out of curiosity, does an i5 4460 @ 3.2 GHz count as better, worse, or equivalent compared to the i5 6400 @ 2.7, for the purposes of these specs?
  6. This is good update, that quells a lot of my concerns, and hopefully those of other people.
  7. I'm mostly excited for the coming features, but the improvements to the flight and building UI look cool and useful, plus procedural wings.
  8. Honestly, it should probably be prioritized highly, in order to meet the stated goal of making the game more compatible with less powerful systems.
  9. Translation: "poor people should just buy more money"
  10. Same. 1k parts is just a meme 99.99% of the time. Like, maybe if you're attempting a Jool 5 or grand tour or putting bootprints on Eve and returning, in a single launch, I could see it, but otherwise, there's no serious need for anywhere close to 1k parts on a single craft in KSP 1, and I would be shocked if that is any different for KSP 2.
  11. I expected all of those purely graphical enhancements to be so optional that the game could still run well on my older desktop. I don't need "hyper realistic clouds", "terrain scatter" or "weather" to enjoy my space exploration game. And I've gotten by with KSP 1 graphics on the lower end of the settings for quite some time.
  12. As someone with a PC with sub-minimum specs for the game (4th gen i5, 1050 Ti, but with 16GB of RAM), I'm down to contribute.
  13. Yeah, I already knew that about the proprietary case and PSU (and even the mobo). I'm basically in the same boat as you, except if it doesn't run, I'll have to pay at least $1k to upgrade everything except my SSD.
  14. 1. It can be, but as has been pointed out, GPU-based physics in a game isn't to that point yet (and if it were, that would probably be some sort of selling point for the game). Besides, the actual CPU requirements aren't that onerous (the Athlon being quite low-tier). 2. Quite frankly, I don't give two excrements if there's clouds or not. I appreciate that implementing clouds well was likely an achievement for the devs, but they should be a purely optional experience, especially if they add that much burden to the game. IME, it is necessary panic, because at no time have I ever bought a game I didn't meet minimum requirements for that I was actually able to play until I got better hardware. Two games specifically: Kingdoms of Amalur Re-reckoning, and Elite: Dangerous. KoA would crash after only an hour at best, and E:D wouldn't load up at all, until I upgraded from integrated intel graphics to my current GPU (a 1050 Ti). I've had this card for less than a year, and don't have the money to "buy a new one". Furthermore, I've got a prebuilt Dell that doesn't support the extra power cable a more powerful (or recent) card would require, to say nothing of the power supply itself.
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