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New Features I would like to see.


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Looking forward to 1.2 and the new telemetry features. The announcement of the upcoming patch made me think about features I would like to have in KSP.

Rocket Test Facility - Some place to test fire rockets, maybe some way to mount the rocket and test the ship as it burns and see how CoM and all that jazz is affected prior to an actual launch. I know you could just do that on the launch pad but still...A place to test certain setup and maybe earn a little science with out risking a ship exploding on the launch pad.

Cities - I really want and maybe its coming, but I really want missions to setup satellites to bounce Kerbal signals around to different cities. Missions to establish satellites TV/communication  network foot prints or GPS networks.

Basically I need an incentive or drive to do stuff in KSP. I love it but I am not very good at it because I get distracted. I need a reason to go to Mun. It's like legos I can build what ever I want, but what do I want to build?

I can setup a GPS network of satellites but I need them to blink and flash and tell me they connected and doing something and need to see all the fake data the sending back and forth. I know with 1.2 coming out we may be a step closer to this, and maybe a few mods will help it reach what I would like it to be.

I guess my only real problem with KSP is I feel disconnected after a while, like I am alone in the [-]world[/-] universe just me and my Space Program of expendable Kerbals.

 

Great game other wise, love it and keep coming back to it. Even though I am clearly no rocket scientist.

Edited by GforceD
add space monkeys too
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These are all reasonable suggestions. Especially the testing facility, add a wind tunnel for planes while you're at it!

Cities may be hard to do from a performance standpoint. All those polygons could really slow down older rigs.

I totally agree with you about the lego thing, I need some sort of direction in a sandbox game or I get bored/distracted.

 

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3 hours ago, GforceD said:

I wouldn't care if the cities where just a bunch of lights or a map on the ground.

But I suppose for some players they just have to travel there and see it. Pity I don't know the first thing about mods or programing.

You know there are mods that do this already.  They look terrible, but they do exist.  Fictitious city lights that suddenly disappear as you get close to them can be found in EVE.

Edited by Alshain
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