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Setting up 3D objects


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Hello everyone,

I tried to look up how to set up several objects for different partmodules. I got parachutes figured out (even with the different axis exports) because there was a forum topic about it. But i couldn\'t find a topic that explains what to use for control surfaces.

I also can\'t import collada files into blender (2.63), it doesn\'t do anything then, not even a message. Google didn\'t help with this as it\'s mostly about the older blenderversion that required a plugin.

Thanks in advance.

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For the .dae problem, are you opening with blender, or are you importing them. Also, if it is a .DAE file, open it with notepad/notepad++, and remove everything in the <diffuse> tags.

For wings, it\'s obj_base and obj_ctrlSrf.

Also, do you have the full version of KSP?

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I import it, yes and I have the full version. I\'ve tried with more, and only some work. Does it have to do with those diffuse tags?

Thanks for the objectnames!

It has to do with the <diffuse> then. Also, if you have some animating know how, and know how to use the KSP part tools for unity, lander legs should be quite easy. 8)
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