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1.2 Unable to switch to requested resolution


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Hello, my game has not been loading ever since i built a new computer, when I try and launch the game an error message comes up that says

 Switching to resolution 1920x1080 failed, trying lower one
Switching to resolution 1920x1080 failed, trying lower one
All resolution switches have failed
Screen: could not switch resolution (1920x1080 fs=1 hz=60)

 

KSP Version: 1.2, 1.1.3

What Happens: Game fails to launch

Mods / Add-Ons: Stock

Steps to Replicate: Launch game

Result: Error and Windows dialogue box

Fixes/Workarounds: Launch with CKAN (As i said, no mods, i misclicked but it worked.

 

Any help is appreciated.

 

The error log will be below.

Spoiler

Initialize engine version: 5.2.4f1 (98095704e6fe)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3baaab0007230109\nvd3dum.dll 21.21.13.7306]
    Renderer: NVIDIA GeForce GTX 1080
    Vendor:   NVIDIA
    VRAM:     3072 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Blake\Downloads\ksp-win-1-2\KSP_win\Launcher_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Blake\Downloads\ksp-win-1-2\KSP_win\Launcher_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Blake\Downloads\ksp-win-1-2\KSP_win\Launcher_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Blake\Downloads\ksp-win-1-2\KSP_win\Launcher_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Blake\Downloads\ksp-win-1-2\KSP_win\Launcher_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Blake\Downloads\ksp-win-1-2\KSP_win\Launcher_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Blake\Downloads\ksp-win-1-2\KSP_win\Launcher_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Blake\Downloads\ksp-win-1-2\KSP_win\Launcher_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Blake\Downloads\ksp-win-1-2\KSP_win\Launcher_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Blake\Downloads\ksp-win-1-2\KSP_win\Launcher_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Blake\Downloads\ksp-win-1-2\KSP_win\Launcher_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading C:\Users\Blake\Downloads\ksp-win-1-2\KSP_win\Launcher_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: C:\Users\Blake\Downloads\ksp-win-1-2\KSP_win\Launcher_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Blake\Downloads\ksp-win-1-2\KSP_win\Launcher_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Blake\Downloads\ksp-win-1-2\KSP_win\Launcher_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Blake\Downloads\ksp-win-1-2\KSP_win\Launcher_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Blake\Downloads\ksp-win-1-2\KSP_win\Launcher_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.063 seconds
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
Platform assembly: C:\Users\Blake\Downloads\ksp-win-1-2\KSP_win\Launcher_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\Blake\Downloads\ksp-win-1-2\KSP_win\Launcher_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\Users\Blake\Downloads\ksp-win-1-2\KSP_win\Launcher_Data\Managed\Mono.Security.dll (this message is harmless)
Backup file overwritten
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Local BuildID: 1586
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Windows 10  (10.0.0) 64bit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ExecPath = C:/Users/Blake/Downloads/ksp-win-1-2/KSP_win/Launcher_Data\../KSP.exe
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

E5150 path: C:/Users/Blake/Downloads/ksp-win-1-2/KSP_win/Launcher_Data\E5150.cfg.bak
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Loading Settings...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 278c -> priority: 1 
  Thread -> id: 2088 -> priority: 1 
Last BuildID: 1586
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

NEEDS UPDATEFalse
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.183645 ms

Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 1203.
Total: 1.129771 ms (FindLiveObjects: 0.041133 ms CreateObjectMapping: 0.017117 ms MarkObjects: 1.053891 ms  DeleteObjects: 0.017373 ms)

NullReferenceException: Object reference not set to an instance of an object
  at AdvancedScreen.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Terrain detail now:     preset = High
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: DONT_SHOW_LAUNCHER = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: AMD_MODE = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: NO_LOG_MODE = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: FRAMELESS_WINDOW = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: EXT_CHAR_MODE = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: RUN_X64_PLAYER = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Terrain detail now:     preset = High
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: DONT_SHOW_LAUNCHER = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: AMD_MODE = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: NO_LOG_MODE = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: FRAMELESS_WINDOW = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: EXT_CHAR_MODE = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: RUN_X64_PLAYER = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Terrain detail now:     preset = High
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: DONT_SHOW_LAUNCHER = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: AMD_MODE = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: NO_LOG_MODE = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: FRAMELESS_WINDOW = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: EXT_CHAR_MODE = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AdvSettings: RUN_X64_PLAYER = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.860741 ms

Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 516.
Total: 0.442506 ms (FindLiveObjects: 0.021972 ms CreateObjectMapping: 0.016095 ms MarkObjects: 0.297899 ms  DeleteObjects: 0.105772 ms)

Local BuildID: 1586
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Windows 10  (10.0.0) 64bit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ExecPath = C:/Users/Blake/Downloads/ksp-win-1-2/KSP_win/Launcher_Data\../KSP.exe
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Last BuildID: 1586
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

NEEDS UPDATEFalse
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Arguments: 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Stats sent. Value: ENABLED
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Edited by golfermatt
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I had this problem in the past, and the only way I could fix it was by doing some registry editing.  Sadly I don't remember offhand exactly what key needed to be manipulated, but it was something regarding fullscreen.

You can likely launch regedit, and search for either KSP or Kerbal and it should point you to the right set of keys.  From there locate whatever one is regarding 'fullscreen' and toggle it from 0 to 1, or 1 to 0.


Alternatively, I was able to -sometimes- work around it by launching KSP from the launcher in the KSP directory -- it seems to use a different config set when launched from the launcher as opposed to through the .exe or through Steam.

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8 minutes ago, Shadowmage said:

I had this problem in the past, and the only way I could fix it was by doing some registry editing.  Sadly I don't remember offhand exactly what key needed to be manipulated, but it was something regarding fullscreen.

You can likely launch regedit, and search for either KSP or Kerbal and it should point you to the right set of keys.  From there locate whatever one is regarding 'fullscreen' and toggle it from 0 to 1, or 1 to 0.


Alternatively, I was able to -sometimes- work around it by launching KSP from the launcher in the KSP directory -- it seems to use a different config set when launched from the launcher as opposed to through the .exe or through Steam.

done, didn't work unfortunately.

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