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Source Code Location?


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Hey there! Sorry if this is the wrong area, but I really have little idea where else to put it.

I am teaching myself Unity and C# for my only selfish purposes. That being said, I thought it would be awesome to see the source code for Kerbal since, with1000's of hours of gameplay, I feel fairly familiar with what is what and would like to see it drafted in C#.

Again, it is likely also due to my noobishness with C# and Unity, but how do I go about looking at the source code for Kerbal or is this even possible?

If it is not possible, what do modders look at and where do I find that code so I can still get a good idea?

 

Just fyi, I am interested in how variables are used, and even more so, organization of massive code.

 

Thanks!

Edited by Friend Bear
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35 minutes ago, Friend Bear said:

Hey there! Sorry if this is the wrong area, but I really have little idea where else to put it.

I am teaching myself Unity and C# for my only selfish purposes. That being said, I thought it would be awesome to see the source code for Kerbal since, with1000's of hours of gameplay, I feel fairly familiar with what is what and would like to see it drafted in C#.

Again, it is likely also due to my noobishness with C# and Unity, but how do I go about looking at the source code for Kerbal or is this even possible?

If it is not possible, what do modders look at and where do I find that code so I can still get a good idea?

 

Just fyi, I am interested in how variables are used, and even more so, organization of massive code.

 

Thanks!

I dont think your supposed to view the source code, under the EULA. It can be illegal, if i remember right. Sorry, but you have to find another way.

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Hi, the source code for KSP is not public, KSP is not an open source game, to gain access you would have to be hired as a developer.

But to learn about making your own c# plugins for KSP you might like the addons section, especially plugin development and support, where I'm sure the members of KSP's vibrant modding scene will be able to help you.

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13 minutes ago, sal_vager said:

Hi, the source code for KSP is not public, KSP is not an open source game, to gain access you would have to be hired as a developer.

But to learn about making your own c# plugins for KSP you might like the addons section, especially plugin development and support, where I'm sure the members of KSP's vibrant modding scene will be able to help you.

Thank you to both of you!

I hope to simply address my two little curiosities and this should be enough. I will look around.

 

And so everyone is clear, I had no intention of breaking the EULA. I did not realize the code was private.

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