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How to get yaw/pitch/roll in Update()?


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There isn't one to my knowledge that can definitively cover all of the above. You can get the value post SAS by hooking into the vessel.OnPostAutopilotUpdate event chain, but that doesn't help with mods that also hook into that event.

Edited by Crzyrndm
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You could try reading what you need into variables in your class in FixedUpdate, and then using them in Update (assuming what you are doing is render related, if you are trying to do something physical with the values then do it all in FixedUpdate)...

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