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Komander Faul

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hello, i was wondering if i can get suggestions on what i should put on in my server....i feel that there's not enough  navel warfare servers out there in ksp, so i was thinking of that....what do y'all think? 

these are my mods so far:

air park

asweapons

bdarmory 

blue hawk industries

burn together

cal

carcharoth areonautics

community resource pack 

dmp (of course ;-)  )

decal mod

eskandare heavy industry

firespitter

hullbreach 

KAS

kerbal joint reinforcement

kerbaltek

kfc  (i wonder why the name...)

klockheed martin gimbal

kuston kerbals

large boat parts

NAS

quiztech aero pack continued

sar millitary

tweak scale

vessel mover

if theres any other mods that i need 4 this, let me know....thanks!

 

p.s. my discord server is https://discord.gg/0y0NyxgvjiT0kRrJ

 

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Hi great idea in theory, and in theory i like the idea, there's a snag though, as yet there's no 1.2.1 version of the DMP server, even if there was the compatibility for a battle server is still in it's infancy. 

Next snag, I maintain the Large Boat Parts mod and SM Marine and so i have a good idea of what the maximum amount of active ships you can have in one scene is,  depending on how low you can stand the frame rate,  once you have above 4 ships the FPS starts to dive, and when you get to 8 most machines will likely end up with slideshow frame rates . 

Should you decide to use the current version of DMP (i dont think there's another MP mod) you will find that most of the mods listed will not be compatible as 99% of them will have been updated to KSP 1.2.1 so have codes etc that will not work in previous KSP versions.   I know for a fact, as i took part in the development, that BDAc,  HullBreach and AIrpark wont work for any version other than 1.2.1.  same goes for vessel mover , KJR. , firespitter, KAS and tweakscale

9WkJjOU.png

 

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