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STREAM ON: Rocket design in RSS + RP-0


DonLorenzo

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Hi amazing readers of these forums,

It's been a crazy long time, but tonight I'm going to stream the design of a new rocket booster for my YouTube series. You might think 'what the hell, every game starts with designing a booster this isnt special' and you'd be right. Sort of. In Realism overhaul we have to take into account different fuel mixes, tank types, engine burn time and failure ratings and more. This makes rocket design take a long time and be actually tricky. I aim to design a multi-applicable first and maybe second stage which will ideally last for a whole lot of missions/episodes.

Intrigued? Check out my stream:

https://www.twitch.tv/donlorenzo42

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