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Adjust maneuver nodes by dragging AP/PE markers?


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Why can't we adjust our maneuver nodes by just dragging the orbit into the shape we want? I would suggest just grabbing the PE and AP markers. Maybe hold down mod key to apply normal adjustments to the maneuver node directly, or maybe you would still have to apply normal/anti-normal via the handles. Seems like this would be much more efficient than fiddling with the little handles to get the exact orbit you want. Can't seen any reason it wouldn't work...

Edited by g00bd0g
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I can't either but (personal opinion only) I don't like the idea. It would detract from the feeling that I'm flying the spaceship, plotting my maneuvers and generally being a badS orbital mechanic. For me, a lot of the fun of KSP was building the understanding that if I fire my rockets here, along this vector here, then my orbit changes...like this.

Not sure if the PreciseNode mod is still being maintained but it might help solve some of your frustrations with the maneuver handles.

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Or you could just use maneuver planner.

5 hours ago, KSK said:

Not sure if the PreciseNode mod is still being maintained but it might help solve some of your frustrations with the maneuver handles.

Works in 1.2.1 so far, even if it says it's not compatible

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