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EVA Kerbals staying on vessels/vehicles


Kowalskicore

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See title.

But no really, I've been having the problem that my EVA kerbals don't stay on whatever vehicles I place them on and instead just kind of slide off as soon as the vehicle starts moving. I saw something about a mod which fixed this issue but can't seem to find it anymore.

Does anyone know where to find it/have a fix for this?

Edited by Kowalskicore
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11 hours ago, Kowalskicore said:

See title.

But no really, I've been having the problem that my EVA kerbals don't stay on whatever vehicles I place them on and instead just kind of slide off as soon as the vehicle starts moving. I saw something about a mod which fixed this issue but can't seem to find it anymore.

Does anyone know where to find it/have a fix for this?

Hi that is the way it is, kerbals cannot walk or move around on moving vehicles and to my knowledge never have been able to,

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12 hours ago, Kowalskicore said:

See title.

But no really, I've been having the problem that my EVA kerbals don't stay on whatever vehicles I place them on and instead just kind of slide off as soon as the vehicle starts moving. I saw something about a mod which fixed this issue but can't seem to find it anymore.

Does anyone know where to find it/have a fix for this?

So if you are standing on the hood of a parked car and it starts moving will you stay where you are standing without something to hold on to? .... didn't think so

Same goes for a Kerbal ... if he/she is standing on a craft not holding onto something and the craft starts moving the Kerbal is not going to stay in place

That is the way of physics

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31 minutes ago, DoctorDavinci said:

That is the way of physics

In general, yes. However, there's still going to be considerable friction boots - vehicle. KSP appears to have none whatsoever.
IRL, one can stand on a moving vehicle without handholds so long as acceleration is kept low (and you have some sense of ballance). In KSP, an EVA kerbal will not follow the vehicle at all, no matter how gently it accelerates.
I note that decoupled parts do interact with a moving vessel as one would expect (i.e. friction works), so maybe kerbal space boots are greased, if so, that's some fine grease indeed.
More likely, it's just the usual physics jank this game is so full of.

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11 hours ago, steve_v said:
11 hours ago, DoctorDavinci said:

That is the way of physics

In general, yes. However, there's still going to be considerable friction boots - vehicle. KSP appears to have none whatsoever.
IRL, one can stand on a moving vehicle without handholds so long as acceleration is kept low (and you have some sense of ballance). In KSP, an EVA kerbal will not follow the vehicle at all, no matter how gently it accelerates.
I note that decoupled parts do interact with a moving vessel as one would expect (i.e. friction works), so maybe kerbal space boots are greased, if so, that's some fine grease indeed.
More likely, it's just the usual physics jank this game is so full of.

That's pretty much exactly what I mean.

Kerbals have about as much friction as a bar of soap in the shower when they interact with almost any object.

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