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When I try to launch my game, it crashes as soon as it finishes loading.  I suspect that it is because of lack of memory, but I would like some more input.

 

Mods:

KSP: 1.2.2 (Win64) - Unity: 5.4.0p4 - OS: Windows 10  (10.0.0) 64bit
Filter Extensions - 2.8.1.2
Toolbar - 1.7.13
B9 Part Switch - 1.7.1
Basic Orbit - 1.0.5
Community Resource Pack - 0.6.6
CommunityTechTree - 3.0.3
CryoEngines - 0.4.6
DistantObjectEnhancement - 1.8.1
Extraplanetary Launchpads - 5.7.1
Interstellar Fuel Switch - 2.4.6
Kerbal Attachment System - 0.6.2
KerbalAtomics - 0.3.5
Kerbal Joint Reinforcement - 3.3.1
Kerbol StarSystem - 0.4.1
Kerbal Inventory System - 1.4.3
KSP-AVC Plugin - 1.1.6.2
ModularFlightIntegrator - 1.2.4
NearFutureConstruction - 0.7.6
NearFutureElectrical - 0.8.7
NearFuturePropulsion - 0.8.7
NearFutureSolar - 0.7.2
NearFutureSpacecraft - 0.6.3
TweakScale - 2.3.4
Universal Storage - 1.2.2
KSP Interstellar Extended - 1.12.19

 

Error Log: https://db.tt/ueqmyfBeAp

Output Log: https://db.tt/080KMTMJff

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7 hours ago, CheckYoStaging said:

When I try to launch my game, it crashes as soon as it finishes loading.  I suspect that it is because of lack of memory, but I would like some more input.

From your log:

Quote

Could not allocate memory: System out of memory!
...
96% memory in use.
11461 MB physical memory

Says it all really.
KSP is a real memory hog even without mods, as every single texture is loaded at startup.
You could try --force-opengl, it should reduce memory usage, but it's not officially supported on Windoze, so YMMV.
Otherwise close other applications, reduce texture-heavy mods, or get more RAM.

Edited by steve_v
Stupid editor adding pointless newlines.
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