andy1 Posted August 6, 2012 Share Posted August 6, 2012 Just as the title suggests, how do you raise or lower the landing gear? Link to comment Share on other sites More sharing options...
sal_vager Posted August 6, 2012 Share Posted August 6, 2012 Hi andy1, just tap your "G" key Or if you want finer control, right click on the landing leg, it'll operate sets together and you can operate the ladders by right clicking as well. Link to comment Share on other sites More sharing options...
trekkie_ Posted August 7, 2012 Share Posted August 7, 2012 If you didn't know how to raise or lower landing gear, I suggest you check out the key bindings options under settings to get familiar with the controls, otherwise you won't get very far and will waste plenty of hours doing everything wrong. this isn't a game where you can just learn how to play through experience, you need to know and utilize math and controls precisely. Link to comment Share on other sites More sharing options...
BillWiskins Posted August 7, 2012 Share Posted August 7, 2012 If you didn't know how to raise or lower landing gear, I suggest you check out the key bindings options under settings to get familiar with the controls, otherwise you won't get very far and will waste plenty of hours doing everything wrong. this isn't a game where you can just learn how to play through experience, you need to know and utilize math and controls precisely.With all of the greatest respect, I disagree!Knowing which button does what is, of course, highly recommended and not at all what I am disagreeing with. But KSP is a game which, at present, says to the user: "Here is a heap of rocket bits. There's the Mun. Have at it." It does not say "Here is a heap of rocket bits. Now go away and study orbital calculations, and don't come back until you can calculate delta-v for a stage with your head in a bowl of soup."In what I should point out is my very humble opinion, the fun to be had in KSP lies in all those 'hours doing everything wrong' that you mention. Those aren't wasted hours. That's experimentation, trial and error, "I wonder if this will work with an SRB attached to-oh. Oh dear." It's hilarious malfunctions and thoroughly deserved fiery deaths. Sure, you could download KSP, install it and then spend a week or two watching tutorials on Hohmann transfers and Munar landing. Then you could load up the game and do everything right first time. But then what? Do it again? The first time I attained a stable orbit I felt a grand sense of achievement (funny how silly little games, the playing of which is pretty much the opposite of achieving anything, can do that). I didn't feel like that because I had utilized any math - I hadn't. I had just thrown together a bunch of rocket parts, the design informed only by the failures of those that had gone before it. It took me ages, but by trying something, seeing how it failed, and adjusting the design, it was done. Does a knowledge of the proper methods and calculations involved in orbital movement make the game easier? I should imagine so. Do I have a problem with using that sort of knowledge? Heavens, no. I only wish I was smart enough to know all of that stuff. But you don't need it and you certainly shouldn't bypass the 'let's see what happens if I...' stage. Oh - I'm sorry for the rant, and for the lack of adherence to the topic. Just something I felt the need to respond to.Carry on! Link to comment Share on other sites More sharing options...
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