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part config file for basic part modding/creating?


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On 7/2/2017 at 6:58 PM, nascarlaser1 said:
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PART
{
 name = mk2.1LanderCabin
 module = Part
 author = Nascarlaser's space shop
 mesh = model.mu
 scale = 1
 rescaleFactor = 1
 node_stack_bottom = 0.0, -0.4035744, 0.0, 0.0, -1.0, 0.0, 2
 node_stack_top = 0.0, 0.7519293, 0.0, 0.0, 1.0, 0.0, 2
 TechRequired = commandModules
 entryCost = 8800
 cost = 3850
 category = Pods
 subcategory = 0
 title = Mk2.1 Lander Can
 manufacturer = Nascarlaser's space shop
 description = This cozy capsule seats three, and is very lightweight. However, don't expect it to survive atmospheric entry or even a sneeze.
 attachRules = 1,0,1,1,0
 mass = 3
 dragModelType = default
 maximum_drag = 0.20
 minimum_drag = 0.15
 angularDrag = 2
 crashTolerance = 16
 maxTemp = 1400
 skinMaxTemp = 2000
 vesselType = Lander
 CrewCapacity = 3
 bulkheadProfiles = size2
 tags = capsule cmg command control ?eva fly gyro ?iva moment pilot pod react rocket space stab steer torque
 INTERNAL
 {
  name = landerCabinInternals
 }
 MODULE
 {
  name = ModuleCommand
  minimumCrew = 1
 }
 Module
 {
 name = KASModuleContainer
 }

 RESOURCE
 {
  name = ElectricCharge
  amount = 150
  maxAmount = 150
 }
 MODULE
 {
  name = ModuleReactionWheel
  PitchTorque = 20
  YawTorque = 20
  RollTorque = 20
  RESOURCE
  {
   name = ElectricCharge
   rate = 1
  }
 }
 MODULE
 {
  name = ModuleColorChanger
  shaderProperty = _EmissiveColor
  animRate = 0.8
  animState = false
  useRate = true
  toggleInEditor = true
  toggleInFlight = true
  toggleInFlight = true
  unfocusedRange = 5
  toggleName = Toggle Lights
  eventOnName = Lights On
  eventOffName = Lights Off
  toggleAction = True
  defaultActionGroup = Light
  redCurve
  {
   key = 0 0 0 3
   key = 1 1 0 0
  }
  greenCurve
  {
   key = 0 0 0 1
   key = 1 1 1 0
  }
  blueCurve
  {
   key = 0 0 0 0
   key = 1 0.7 1.5 0
  }
  alphaCurve
  {
   key = 0 1
  }
 }
 MODULE
 {
  name = ModuleScienceExperiment
  experimentID = crewReport
  experimentActionName = Crew Report
  resetActionName = Discard Crew Report
  reviewActionName = Review Report
  useStaging = False
  useActionGroups = True
  hideUIwhenUnavailable = True
  rerunnable = True
  xmitDataScalar = 1.0
  usageReqMaskInternal = 5
  usageReqMaskExternal = -1
 }
 MODULE
 {
  name = ModuleScienceContainer
  reviewActionName = Review Stored Data
  storeActionName = Store Experiments
  evaOnlyStorage = True
  storageRange = 2.0
 }
 RESOURCE
 {
  name = MonoPropellant
  amount = 50
  maxAmount = 50
 }
 MODULE
 {
  name = FlagDecal
  textureQuadName = flagTransform
 }
 
 MODULE
 {
  name = ModuleDataTransmitter
  antennaType = INTERNAL
  packetInterval = 1.0
  packetSize = 2
  packetResourceCost = 12.0
  requiredResource = ElectricCharge
  antennaPower = 6000
  optimumRange = 3000
  packetFloor = .1
  packetCeiling = 5
 }
 
 MODULE
 {
  name = ModuleProbeControlPoint
  minimumCrew = 2
  multiHop = False
 }
}

Hi guys! Finally got around to making my config file (in spoiler above. BE AWARE OF HUGE AMOUNT OF TEXT). Can someone check it over to make sure I didn't screw up anything? My current goal is to make a mk2 lander can that can hold 3 people and as such has proper mass, cost, etc. Any suggestions on how to make my part more balanced is welcomed and appreciated!

You can check out my Mk12 which has an 3 person IVA, feel free to steal/copy/advice

 

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4 hours ago, MacLuky said:

You can check out my Mk12 which has an 3 person IVA, feel free to steal/copy/advice

 

Thxs! I am still attempting to finish my model :(. I have the model built but wings3d is broken and wont let me make the UV map, and my internet speed doesn't let me reinstall it right now :(:(.

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