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Textures missing after uninstalling mods


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I've been having intermitted problems which are retained even after clearing out the mods folder.

This is the mild case:

Sometimes, Kerbin in the main menu, along with the Launch Pad and the terrain up close, are also blank or darkened out.

This can be resolved by uninstalling and thoroughly cleaning up the files before reinstalling. I'm guessing this is caused by some sort of mod-induced damage, but I need an expert diagnosis.

Steam, current version. Forcing OpenGL to get vismods running.

Mods that have been added and then removed:

Spoiler

AT_Utils

Toolbar

B9 Part Switch

Community Resource Pack

Firespitter

Kerbaltek

Kopernicus

KSP-AVC

ModularFlightIntegrator

TextureReplacer

TweakScale

ZeroMiniAVC

AirplanePlus

CommunityCategoryKit

CryoEngines

CryoTanks

DeployableEngines

DynamicBatteryStorage

Fusebox

HeatControl

JSI

KAS

KerbalAtomics

KerbalFoundaries

KerbalReusabilityExpansion

KermageddonIndustries

KIS

KSC

KspCraftOrganizer

KSPWheel

NearFutureElectrical

NearFutureProps

NearFuturePropulsion

NearFutureSolar

NearFutureSpacecraft

RealChute

RealPlume

SmokeScreen

StageRecovery

StationPartsExpansion

SurfaceLights

TacFuelBalancer

TakeCommand

TriggerTech

UmbraSpaceIndustries (Sounding Rockets)

VesselView

Logs: https://1drv.ms/t/s!AmlSZuL0ax7C4BI7PBmTJ1VPX2mv

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7 hours ago, DrLicor said:

Here, try this one. Seems like opengl is causing it:

 

Issue resolved, but now I'm running the risk of not launching with vismods...

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1 hour ago, DrLicor said:

You can also run it in dx11 mode.

Instead of -force-opengl type -force-d3d11

 

But is the issue only on the main screen or also ingame?

 

23 hours ago, DDE said:

along with the Launch Pad and the terrain up close, are also blank or darkened out.

Basically the issue knocks out certain texture files for good.

I've managed to boot up with mods and without OpenGL, but Scatterrer's shadow bugs suggest forcing -dx11 anyway. Thus far bugs have not reappeared.

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