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Fastest Satellite Constellation Deployment Around Kerbol


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I was trying to set 4 satellites orbiting Kerbol between Kerbin and Duna, 90º apart. The method which I know is to create a resonant orbit with 3/4 the period of the final desired orbit, and same apoapsis. Every apoapsis I release one satellite and circularize. This is ok for planets and moons, waiting times of hours or days. But for Kerbol will take too much time, and I don't like warping too much for only one vessel/mission.

I tried a faster method, but failed miserably. In my game I'll do "the old way", using KAC to alert me, while I do other stuff. The constellation will be functional for the Commnet before finished. But I want to know if theres is a very good method out there, which I missed.

Many people like to give suggestions, but very few are willing to try or to think about what they said. I even got suggestions to make orbits that would costs tons of Delta-V and throw me direct at Kerbol.

I think this will make a nice and different challenge. Focusing in orbital mechanics instead of craft building. The rules:

Put 4 crafts at a circular orbit around Kerbol, 90º apart of each other (or around 152 days). The orbit has to be 17 Gm, or 17 000 000 000 meters. It's between Kerbin and Duna, and have a orbital period of ~608 Kerbin days. The winner will be who can make this in the lower time, in Kerbin days (6 hours each). I will make two categories:

1 - Costing a maximum of 3000 m/s of Delta-V, per vessel, from Low Kerbin Orbit. This presumes will be used only traditional methods of orbital maneuvering, with around a 1000 m/s spare.

2 - Costing more than 3000 m/s of of Delta-V, per vessel, from Low Kerbin Orbit. This is for any method that focus in the time, going in crazy trajectories that are not fuel efficient. "The Expanse" style.


Mods allowed: Any information or auto-pilot mod (KER, MechJeb2, TCA, KAC). For the fist category, any parts mod can be used, because the Delta-V will be limited. For the unlimited category only stock parts! I know most mods are very balanced, but we need to create a simple default.

I will not set rules in how to "prove" what you done, only a basic description of the maneuvers, and the total Delta-V. Only make possible to understand and replicate. For the unlimited category, also post the .craft file.

Here's my try. I launched each vessel 152 days apart of each other (because 608/4 = 152), with an Ap. of 17 Gm. When the vessel got in the Ap, I circularize it. From the first launch to the last circularization it took around 864 Kerbin days and around 2050 m/s Delta-V to each vessel. But the result was terrible:

TuwANOl.png

Should look like this:

yUD5P2p.jpg


Good luck!!

Edited by kerbalfreak
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