hraban Posted September 4, 2019 Author Share Posted September 4, 2019 (edited) Hello @N3N, I suppose the question is justified. Unfortunately the Mod ShipManifest has not been updated yet although it worked until version 1.7.0. However, CSA EYE can also be used without this mod. Nevertheless I recommend a mod like "PartCommander" to get without problems to the contentmenue entries of hidden parts. Edited September 4, 2019 by hraban Quote Link to comment Share on other sites More sharing options...
N3N Posted September 4, 2019 Share Posted September 4, 2019 9 minutes ago, hraban said: Hello @N3N, I suppose the question is justified. Unfortunately the Mod ShipManifest has not been updated yet although it worked until version 1.7.0. However, CSA EYE can also be used without this mod. Nevertheless I recommend a mod like "PartCommander" to get without problems to the contentmenue entries of hidden parts. Hello, OK, thank you, I will use "PartCommander". Quote Link to comment Share on other sites More sharing options...
Drew Kerman Posted December 19, 2024 Share Posted December 19, 2024 Hey there @hraban - I downloaded a couple other CSA sub mods I was interested in (and have the Core pack installed) but still couldn't find a resource definition for CSA_Film. Which one has it? Quote Link to comment Share on other sites More sharing options...
hraban Posted December 19, 2024 Author Share Posted December 19, 2024 43 minutes ago, Drew Kerman said: Hey there @hraban - I downloaded a couple other CSA sub mods I was interested in (and have the Core pack installed) but still couldn't find a resource definition for CSA_Film. Which one has it? Unfortunately, I have not yet managed to implement the resource CSA_Film as consumable material. Quote Link to comment Share on other sites More sharing options...
hraban Posted December 28, 2024 Author Share Posted December 28, 2024 Hey @Drew Kerman, i am in the final stages of integrating the CSA_Film and CSA_MagnetTape resources. These resources limit the duration of certain radar and optical observation systems in relation to the SCANSAT mod. If everything works satisfactorily I will release the update on GitHub. Quote Link to comment Share on other sites More sharing options...
hraban Posted December 29, 2024 Author Share Posted December 29, 2024 Update is on GitHub! Older cameras and telescopes now have a consumable resource (CSA_Film) which is consumed at 1 unit per second. Separate film containers for changing are still in preparation. The first SAR used on SAMOS has the consumable resource (CSA_MagnetTape) instead of the photo film, which is consumed at 0.5 units per second. This means that the deployment time of the early reconnaissance units in orbit is limited and feels more realistic than before. Attention: The functionality is only active when the ScanSat mod is installed. Quote Link to comment Share on other sites More sharing options...
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