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Everything posted by hraban
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Don't worry Luneo Lucy, if I find the time, the rough draft will become something for my LEM Mod (Lander and Exploration Modules) or it will end up in my NBS Mod (Never Build Ships).
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- totm march 2020
- mod
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Hi Beale, based on the drawings of Nick Stevens I tried to create a model for the Mars Return Module. It soon became clear that the 2D drawings were not compatible with a 3D representation. Trying to stick to the drawing as much as possible and to fit two kerbals into an object that has to fit into a cyinder with a maximum diameter of 2.1m led to the following design: A circular ascent module is therefore probably history, sorry Note that the dark rings represent the outer skin of the lander. If you are interested in the basic model (.obj), please get in touch. I will be happy to make the model available to you.
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- totm march 2020
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Thank you for the information Beale. Looks like a really good job. I hope you find a solution for safe control on landing. I do have one comment to make though: The concept proposed for the ascent module with engines in both the first and second stage may look good but seems nonsensical given the compact design required. In contrast to the drawings, I would design it with a central engine in the second stage and the “first stage” only as a jettisonable tank module. Good Luck!
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- totm march 2020
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A brief overview of the Modular Launch Escape System (LES). The system is designed to work without additional program mods. Only the knowledge of action management is required. Overview of the components Representation of an early LES, used on Voshod flights Zero-Zero Test of LES Short demonstration videoclip Fairing separation Short demonstration videoclip
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Hello Beale, I have a few questions and a big compliment for your work on the MARS project. What is the diameter of the lander? Does the exhaust jet of the engines run parallel to the vertical axis or are they mounted at a slight angle? Why does the RCS have to be faked? Are the attached fins steered or fixed? I would be pleased to learn more “technical” details about the project. Thank you
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- totm march 2020
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btw: all CSA Contares Mods are updated on 17. Sep 2024. Download via Git-Hub. Follow the Link in the topic.
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You can be of two minds about that. However, I am happy to accept help with a “remake”. So you can create appealing 3D models, create correspondingly good textures or / and create IVA's? Or do your strengths in the creation and maintenance of translations for localization files? Then get in touch with more than a one-liner and define what you imagine a “remake” to be.
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Some news here Set of modular Launch Escape Systems show here: modular LES Set of radial attachable batteries (AKKU / Accumulator) show here: AKKU's
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New works on probes and satellites Molnija sattelite parts Gorisont (1972)
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MANGALYAAN Bus and Antenna http://www.hraban.de/content/manganyaan/
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First small update for Russian / Ukraine / Soviet Kick Stages Planed: BV Volga / Wolga: BV_Volga / Wolga BV 11D461 BV 11D452 BV 11D430 BV Ikar (17D61) BV 14D520 BV 14D520
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If you can provide exact dimensions for the newer ISRO developments, I would appreciate it. Information on probes and landers is usually very vague or simply not available.
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Yes, of course, but I lack reliable dimensions and technical specifications for many modern projects.
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Мод, конечно, все еще находится в разработке, но в данный момент я больше сосредоточен на других нациях. Текущие версии доступны на GitHub, включая последнюю итерацию с полной поддержкой эффектов водопада для двигателей. The mod is of course still in development, but my focus at the moment is more on other nations. Current versions can be accessed via GitHub, including the latest iteration with full support for waterfall effects for engines.
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Removes the KJR mod to narrow down the error. I do not use KJR and PF works as expected.
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read the message before. activate the "Advanced Twekables" in the Settings. Now you can set the "Rigid attachment" to "on" and the "Autostrut" to "Haviest Part" or "Root Part" to strengthen the durability of each part (in the Contextmenu of each part).
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No, sorry.
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I am Excited for better physical effects, a higher degree of automation and multiprocessing to experience "modern" space travel first hand.
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Which of the 6 variants of PPTS capsules and orbital modules do you use? Federation-3 Federation-4 Federation-6 Federation-C PTK-NP K4 PTKL K 4 How did you build the overall spacecraft? A screenshot with KVV would be helpful. Furthermore, the question arises which mods you use. For example, mods like FAR can have a negative influence on the behaviour. Btw. If you use the Contares Parts, the question is better placed in CSA Contares RUS
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Hello, community of people interested in space flight, There is a tentative preview of a new sub-project. For inspiration, here is a picture of the first development steps. KSP-Kompatible vehicle based on "Ariane Group SUSIE"
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Basically, all other mods with which there are dependencies are up and running. A few small adjustments regarding 1.12.3 have already been released on GitHub. More will follow in the course of the next few days. Larger adjustments regarding Waterfall are on hold due to lack of time.
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Sent you a private message
- 88 replies
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- ksrss
- real solar system
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I have a little problem. While all planets (Mars, Earth, Moon, Mercury) are displayed correctly, Venus appears only as a black sphere with an atmospheric glow. Is there a way to fix this easily?
- 88 replies
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- ksrss
- real solar system
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The part you are looking for has been retired for years and can, with luck, still be found in version "1.8.9 last big chunk", before the fragmentation of the mod. https://spacedock.info/mod/180/CONTARES
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Yes, there is the intention to replace RealPlume completely with Waterfall effects, but I don't have time to do that intensively for at least 3 months. I hope to deliver at least a minimal update for version 1.12.2 in the next 2 weeks.