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Give science a meaning in late career?


lugge

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Hi there,

in my latest (hard) career I'm again at this point you all know: I've unlocked the techtree and don't know what to do with all the science.
I'm not even in late game, just came back from my first manned Duna mission.

Next planned mission is a manned Moho / Eve roundtrip.
However, reaching a new distant body does not feel as rewarding as before.
Sure, I can go there and plant some flag. However, it was very rewarding to come back from Minmus/Duna with a bunch of new science to spend.

Is there some mod which give science or experiments a purpose?
Currently, I have no reason to visit new bodys or biomes other then to say "I was here".

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Try the strategies. One of them can turn science into funds, and another turns them into Rep.

And going interplanetary is pretty much late career.

There are mods that add extra parts and extra nodes, but some of the parts might not interest you.

If you're just interested in unlocking nodes, use the Community Tech Tree. Some of the nodes have a fairly high unlock cost, and it keeps the stock tree "mostly" intact. Although you'll need part mods for new parts.

 

 

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