Jump to content

Rendering object only to a texture (not visible in game)...


Recommended Posts

In unity recommended way to render objects only to a texture is to use layers. KSP already uses all the layers.

Any other good ways to achieve this without moving those objects got knows where (so they aren't visible in the game camera)? Thank you!

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...