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Apollo Alternate Architectures Revived (This week: EOR1)


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https://forum.kerbalspaceprogram.com/index.php?/topic/165167-apollo-alternate-architectures-challenge/&tab=comments#comment-3165004

As we know, the Apollo missions used the Lunar Orbit Rendezvous, or LOR method to get to the Moon.  However, alternate missions were proposed.  This week the challenge will be to preform an Earth Orbit Rendezvous, or EOR Gemini mission.  

1. Launch a 1 or 2 person unmanned lander (possibly with a Trans Munar Injection booster) in Kerbin orbit.

2. Launch a 2 person vehicle to dock with the lander.

3. Perform a normal Apollo style mission from there.

4. No ISRU, nukes, ions, SSTO spaceplanes, or asparagus staging.

Scoring: You start with 200 points, and lose 1 point for every part used, and lose 1 point for every 5 tons of mass, rounded up.  

Bonuses:

Use RSS or Rescaled Kerbin: double final score

Bring a rover: +50

Use a small spaceplane instead of a capsule: +75

Free return trajectory: +10

Lander uses command seat(s): +10

Subsatelite: +25

2 stage lander: +20

Use KOS: +100

Use life support: +30

Penalties: 

Use Mechjeb: -30

Failed to redock in munar orbit and had to EVA: -30

Good luck!

Scoreboard week 1:

310- @Kerbolitto

Edited by DAL59
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Ok I have a question. You have the bonus to use the command chairs on the lander for a +10 bonus, but you also have a -30 penalty for if you need to EVA. If you use a command chair I think you'd need to EVA to get back to the actual return ship regardless if you docked or not. So how's the second penalty going to be implemented?

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This is my attempt to your challenge :)

 

I aimed at minimus mass + all bonus score possible with a stock game !

 

Lander Rocket (1st launch):

 

The lifter is a simple 2 stage design, using a Skipper as first engine and a Cheetah to circularize the payload.

47p809.jpg

l005qk.jpg

d23ckf.jpg

Spoiler

Stats inside VAB : 42 parts, 38.326t. 

b78el1.jpg

Lift off :

xw98e5.jpg

Final orbit :

j98i8d.jpg

 

Habitat Rocket (2nd launch):

 

This vehicle is another 2 stage design, powered by a Bobcat and a Terrier. Spaceplane habitat is attached on top of it, which made ascent quite uneasy due to the huge lift in front of the rocket !

z3rz10.jpg

m31vtv.jpg

Spoiler

Stats inside VAB : 26 parts, 21.688t.

3zibne.jpg

Lift off :

qkmvrf.jpg

 

Meeting in LKO :

 

Jeb and Bill meets with the first payload and docks to it.

v8yhkj.jpg

7fitvy.jpg

Spoiler

Habitat maneuver to Lander :

o6e8fs.jpg

Rendez-vous done, Habitat stage2 has just enough propellant to finalize the maneuver !

ft3n4d.jpg

 

Mun injection :

 

Now that both ships are docked, the crew lighted up the Terrier used as a transfer-stage. They planned a free return trajectory by arriving in front of the Mun, which would lower their Pe in Kerbin's atmosphere if mission should abort.

yi4ztf.jpg

Spoiler

Injection burn :

4vg05m.jpg

Mun's arrival :

92vn21.jpg

Transfer stage is used as a relay sub-satellite :

70ck6h.jpg

 

Undocking and landing :

 

Transfer stage had just enough fuel to capture on an elliptical orbit. Bill and Jeb undocked the habitat and took places on the sides of the lander and fired up the Spark.

g3yoiy.jpg

0iidjc.jpg

ehzzgz.jpg

Spoiler

Lander ready to deorbit :

2wz1nn.jpg

Deorbit maneuver :

hmhnbi.jpg

Touchdown :

8yatve.jpg

 

Take-off and meeting with Spaceplane :

 

Once Jeb & Bill planted their flag and roller a bit on top of the rover, they switched seats to detach the ascent module. It is made of a tiny dock, a baguette fuel tank, 2 seats, battery + solar panel, a probe to provide reaction wheel and an Ant engine.

ko2r86.jpg

hv66fq.jpg

j9c7fw.jpg

Spoiler

Ascent module lift off :

ry1a7j.jpg

Intersection with the return spaceplane :

ux0jst.jpg

Meeting over :

gqi5ur.jpg

 

Descent in LKO and landing :

 

The ascent rocket was docked to the spaceplane and the crew returned inside the command pod. This ship is also powered by a Spark with very limited fuel capacity. They set up a return trajectory and used 3 aerobraking before finally deorbiting onto KSC. Re-entry was quite hot but manageable using A LOT of roll maneuvers !

4rxjls.jpg

cbs3kv.jpg

x1i5v3.jpg

rqyu0a.jpg

Spoiler

Return maneuver :

a2xt8e.jpg

First and second aerobraking :

624war.jpg

xwq2fx.jpg

Deorbiting procedure, after raising Pe to wait a good encounter to KSC :

9mm822.jpg

KSC is visible under Mun :

67ymct.jpg

Final approach (lift was good, landing around 50m/s):

qp2i66.jpg

 

Score :

 

200

- 68 (parts)

- 12 (60.014t.)

+ 50 (rover)

+ 75 (spaceplane instead of capsule)

+ 10 (free return trajectory)

+ 10 (lander uses command seats)

+ 25 (subsatellite)

+ 20 (2 stage lander)

=  310 !

 

 

Edited by Kerbolitto
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On 8/31/2018 at 4:30 PM, qzgy said:

Ok I have a question. You have the bonus to use the command chairs on the lander for a +10 bonus, but you also have a -30 penalty for if you need to EVA. If you use a command chair I think you'd need to EVA to get back to the actual return ship regardless if you docked or not. So how's the second penalty going to be implemented?

If you dock, then EVA, its fine.

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On 9/20/2018 at 1:36 AM, SiriusRocketry said:

Heeeeeey is this still active? I've been looking into interesting challenges so I can stop my current burnout and get back into the game.

 

yes

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