rocketman97 Posted August 26, 2012 Share Posted August 26, 2012 I need help on how to use mechjeb to go to the mun i have a good rocket that can go to the mun but i dont know how to use mechjeb. Link to comment Share on other sites More sharing options...
Guest butt head Posted August 26, 2012 Share Posted August 26, 2012 when you launch use the ascent auto pilot to get in a orbit above 70 km it has 100 km in it by default i think then use the trans thing in the orbital operations tab to transfer to mun Link to comment Share on other sites More sharing options...
togfox Posted August 26, 2012 Share Posted August 26, 2012 And when you get to the mun, dint forget to circularise. You can then point and click to land.. Link to comment Share on other sites More sharing options...
thesandbar Posted August 26, 2012 Share Posted August 26, 2012 How to get back though? I have been doing it manually with limited success Link to comment Share on other sites More sharing options...
togfox Posted August 26, 2012 Share Posted August 26, 2012 Fly straight up till you reach about 800m/s. thats not the best way but the easiest way.Autom8 scripts can do all this for you to if you have an interest. Link to comment Share on other sites More sharing options...
Secular_Response Posted August 26, 2012 Share Posted August 26, 2012 Use the ascent autopilot with a setting above 70KM. The autopilot will shut off when orbit is achieved. Next, use the transfer tool (in Orbital Operations) and select the Mun. It will shut itself off when your path will intercept the Mun, but you still have to wait until periapsis and do a retro-burn until you have an actual orbit. When the orbit is achieved, use the circularize function. To return, just wait until you are on the opposite side of the Mun from Kerbin and do a pro-grade burn until your apoapsis stretches far enough to put you into a large Kerbin orbit (orange), then fast forward until you're far enough away from the Mun to avoid being recaptured by it's gravity. When your new orbit turns blue, do a retro-burn to reduce your periapsis to around 50KM (within the atmosphere) and you can ride it all the way down. I like to set the periapsis to 100KM to orbit Kerbin first, then use the landing autopilot, which has a 'select KSC' button that lets me land right back at the space center. Link to comment Share on other sites More sharing options...
rocketman97 Posted August 26, 2012 Author Share Posted August 26, 2012 What about orbit inclination is there anything i need to do or do i just leave it alone? Link to comment Share on other sites More sharing options...
rocketman97 Posted August 26, 2012 Author Share Posted August 26, 2012 What about incliation because i got to the right altitude then i hit circularize and the rocket went out of control Link to comment Share on other sites More sharing options...
rocketman97 Posted August 26, 2012 Author Share Posted August 26, 2012 Thank you for the help you have given me i was able to get three kerbals on the mun. the kerbals in the picture are Thompfred,Neilfurt and Dilbald Link to comment Share on other sites More sharing options...
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